58 lines
1.7 KiB
C#
58 lines
1.7 KiB
C#
// MonoGame - Copyright (C) The MonoGame Team
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// This file is subject to the terms and conditions defined in
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// file 'LICENSE.txt', which is part of this source code package.
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using Eto.Drawing;
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using Eto.Forms;
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namespace MonoGame.Tools.Pipeline
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{
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partial class DeleteDialog : Dialog<bool>
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{
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DynamicLayout layout1;
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Label label1;
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TreeGridView treeView1;
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Button buttonDelete, buttonCancel;
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private void InitializeComponent()
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{
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Title = "Delete Items";
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DisplayMode = DialogDisplayMode.Attached;
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Resizable = true;
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Size = new Size(450, 300);
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MinimumSize = new Size(350, 250);
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buttonDelete = new Button();
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buttonDelete.Text = "Delete";
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PositiveButtons.Add(buttonDelete);
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DefaultButton = buttonDelete;
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buttonDelete.Style = "Destuctive";
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buttonCancel = new Button();
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buttonCancel.Text = "Cancel";
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NegativeButtons.Add(buttonCancel);
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AbortButton = buttonCancel;
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layout1 = new DynamicLayout();
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layout1.DefaultSpacing = new Size(2, 2);
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layout1.BeginVertical();
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label1 = new Label();
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label1.Wrap = WrapMode.Word;
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label1.Text = "The following items will be deleted (this action cannot be undone):";
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layout1.Add(label1, true, false);
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treeView1 = new TreeGridView();
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treeView1.ShowHeader = false;
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layout1.Add(treeView1, true, true);
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DefaultButton.Text = "Delete";
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Content = layout1;
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buttonDelete.Click += ButtonDelete_Click;
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buttonCancel.Click += ButtonCancel_Click;
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}
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}
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}
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