90 lines
2.3 KiB
C#
90 lines
2.3 KiB
C#
// MonoGame - Copyright (C) The MonoGame Team
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// This file is subject to the terms and conditions defined in
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// file 'LICENSE.txt', which is part of this source code package.
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.IO;
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using Microsoft.Xna.Framework.Content.Pipeline;
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using Microsoft.Xna.Framework.Graphics;
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namespace MonoGame.Tools.Pipeline
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{
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public class PipelineProject : IProjectItem
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{
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[Browsable(false)]
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public string OriginalPath { get; set; }
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[Browsable(false)]
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public string DestinationPath { get; set; }
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[Browsable(false)]
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public List<ContentItem> ContentItems { get; private set; }
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[Browsable(false)]
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public bool LaunchDebugger { get; set; }
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public string OutputDir { get; set; }
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public string IntermediateDir { get; set; }
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public List<string> References { get; set; }
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public TargetPlatform Platform { get; set; }
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public GraphicsProfile Profile { get; set; }
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public string Config { get; set; }
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public bool Compress { get; set; }
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#region IPipelineItem
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[Category("Common")]
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public string Name
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{
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get
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{
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if (string.IsNullOrEmpty(OriginalPath))
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return "";
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return System.IO.Path.GetFileNameWithoutExtension(OriginalPath);
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}
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}
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[Category("Common")]
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public string Location
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{
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get
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{
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if (string.IsNullOrEmpty(OriginalPath))
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return "";
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var idx = OriginalPath.LastIndexOfAny(new char[] {Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar}, OriginalPath.Length - 1);
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return OriginalPath.Remove(idx);
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}
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}
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[Browsable(false)]
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public bool Exists { get; set; }
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[Browsable(false)]
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public bool ExpandToThis { get; set; }
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[Browsable(false)]
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public bool SelectThis { get; set; }
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#endregion
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public PipelineProject()
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{
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ContentItems = new List<ContentItem>();
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References = new List<string>();
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OutputDir = "bin";
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IntermediateDir = "obj";
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Exists = true;
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}
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}
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}
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