113 lines
3.9 KiB
C#
113 lines
3.9 KiB
C#
// MonoGame - Copyright (C) The MonoGame Team
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// This file is subject to the terms and conditions defined in
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// file 'LICENSE.txt', which is part of this source code package.
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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namespace MonoGame.Tools.Pipeline
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{
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public partial class PipelineController
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{
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private class ExcludeAction : IProjectAction
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{
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private readonly PipelineController _con;
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private readonly List<IProjectItem> _items;
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private readonly List<ContentItem> _subitems;
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private readonly bool _delete;
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public ExcludeAction(PipelineController controller, List<IProjectItem> items, bool delete)
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{
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_items = new List<IProjectItem>();
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_subitems = new List<ContentItem>();
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_con = controller;
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_items.AddRange(items);
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_delete = delete;
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foreach (var item in items)
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if (item is DirectoryItem)
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foreach (var citem in _con._project.ContentItems)
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if (citem.OriginalPath.StartsWith(item.OriginalPath))
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_subitems.Add(citem);
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}
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public bool Do()
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{
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_con.View.BeginTreeUpdate();
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foreach (var item in _items)
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{
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if (item is ContentItem)
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_con._project.ContentItems.Remove(item as ContentItem);
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_con.View.RemoveTreeItem(item);
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if (_delete)
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{
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// Only delete if the item is in the project folder, otherwise we may (and have done!) delete files/folders outside of the project
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if (!item.OriginalPath.Contains(".."))
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{
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var fullItemPath = _con.GetFullPath(item.OriginalPath);
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try
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{
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if (item is DirectoryItem)
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Directory.Delete(_con.GetFullPath(item.OriginalPath), true);
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else
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File.Delete(_con.GetFullPath(item.OriginalPath));
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}
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catch (FileNotFoundException)
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{
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// No error needed in case file is not found
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}
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catch (Exception ex)
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{
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_con.View.ShowError("Error while trying to delete the file", ex.Message);
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}
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}
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}
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}
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foreach (var sitem in _subitems)
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_con._project.ContentItems.Remove(sitem);
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//Since these items are removed from the project, manually clear the selection
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_con.SelectedItems.Clear();
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_con.SelectionChanged(_con.SelectedItems);
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_con.View.EndTreeUpdate();
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_con.ProjectDirty = true;
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return true;
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}
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public bool Undo()
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{
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if (_delete)
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return false;
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_con.View.BeginTreeUpdate();
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foreach (var item in _items)
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{
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if(item is ContentItem)
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_con._project.ContentItems.Add(item as ContentItem);
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_con.View.AddTreeItem(item);
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}
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foreach (var item in _subitems)
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{
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_con._project.ContentItems.Add(item);
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_con.View.AddTreeItem(item);
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}
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_con.View.EndTreeUpdate();
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_con.ProjectDirty = true;
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return true;
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}
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}
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}
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}
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