Files
LuaCsForBarotraumaEP/Libraries/MonoGame.Framework/Src/Tools/Pipeline/Common/IncludeItem.cs
2019-06-25 16:00:44 +03:00

45 lines
1.2 KiB
C#

// MonoGame - Copyright (C) The MonoGame Team
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
namespace MonoGame.Tools.Pipeline
{
public enum IncludeType
{
Skip,
Copy,
Link,
Create
}
/// <summary>
/// This class is used for IncludeAction file handling.
/// </summary>
public class IncludeItem
{
/// <summary>
/// Gets or sets the source path.
/// </summary>
/// <value>The source path, should be an absolute path.</value>
public string SourcePath { get; set; }
public IncludeType IncludeType { get; set; }
/// <summary>
/// Gets or sets the relative destination path.
/// </summary>
/// <value>The relative destination path.</value>
public string RelativeDestPath { get; set; }
public bool IsDirectory { get; set; }
/// <summary>
/// Gets or sets the item template.
///
/// Only usefull if the action is create and the item is not a directory.
/// </summary>
/// <value>The item template.</value>
public ContentItemTemplate ItemTemplate { get; set; }
}
}