Files
LuaCsForBarotraumaEP/Libraries/MonoGame.Framework/Src/Tools/Pipeline/Common/Extensions.cs
2019-06-25 16:00:44 +03:00

20 lines
382 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MonoGame.Tools.Pipeline
{
public static class Extensions
{
public static bool NullOrEmpty(this IList list)
{
if (list == null || list.Count == 0)
return true;
return false;
}
}
}