14 lines
360 B
C#
14 lines
360 B
C#
using System;
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namespace TwoMGFX
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{
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partial class EffectObject
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{
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private static byte[] CompilePSSL(ShaderResult shaderResult, string shaderFunction, string shaderProfile, ref string errorsAndWarnings)
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{
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// This is only part of the private PS4 repository.
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throw new NotImplementedException();
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}
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}
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}
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