Files
LuaCsForBarotraumaEP/Libraries/MonoGame.Framework/Src/Tools/2MGFX/EffectObject.pssl.cs
2019-06-25 16:00:44 +03:00

14 lines
360 B
C#

using System;
namespace TwoMGFX
{
partial class EffectObject
{
private static byte[] CompilePSSL(ShaderResult shaderResult, string shaderFunction, string shaderProfile, ref string errorsAndWarnings)
{
// This is only part of the private PS4 repository.
throw new NotImplementedException();
}
}
}