Files
LuaCsForBarotraumaEP/Libraries/MonoGame.Framework/Src/ProjectTemplates/VisualStudio2013/MonoGameShared/Shared.vstemplate
2019-06-25 16:00:44 +03:00

24 lines
1.3 KiB
XML

<VSTemplate Version="3.0.0" xmlns="http://schemas.microsoft.com/developer/vstemplate/2005" Type="Project">
<TemplateData>
<Name>MonoGame Shared Project</Name>
<Description>Creates a MonoGame Shared Project to shared common code. This can be used to share most of your shared code, but you can also include platform specific code using #defines.</Description>
<ProjectType>CSharp</ProjectType>
<SortOrder>1000</SortOrder>
<CreateInPlace>true</CreateInPlace>
<CreateNewFolder>false</CreateNewFolder>
<DefaultName>MonoGame.Shared</DefaultName>
<ProvideDefaultName>true</ProvideDefaultName>
<LocationField>Enabled</LocationField>
<Icon>__TemplateIcon.png</Icon>
<PreviewImage>__PreviewImage.png</PreviewImage>
</TemplateData>
<TemplateContent>
<Project TargetFileName="$projectname$.shproj" File="Shared.shproj" ReplaceParameters="true">
<ProjectItem ReplaceParameters="true" TargetFileName="$safeprojectname$.projitems">Shared.projitems</ProjectItem>
<Folder Name="Content" TargetFolderName="Content">
<ProjectItem ReplaceParameters="false" TargetFileName="Content.mgcb">Content.mgcb</ProjectItem>
</Folder>
<ProjectItem OpenInEditor="true" ReplaceParameters="true" TargetFileName="Game1.cs">Game1.cs</ProjectItem>
</Project>
</TemplateContent>
</VSTemplate>