Files
LuaCsForBarotraumaEP/Libraries/MonoGame.Framework/Src/ProjectTemplates/VisualStudio2010/ContentPipelineExtension/MonoGameContentPipelineExtension.vstemplate
T
2019-06-25 16:00:44 +03:00

27 lines
1.4 KiB
XML

<VSTemplate Version="3.0.0" xmlns="http://schemas.microsoft.com/developer/vstemplate/2005" Type="Project">
<TemplateData>
<Name>MonoGame Content Pipeline Extension Project</Name>
<Description>A MonoGame project for creating a custom content importer and processor</Description>
<ProjectType>CSharp</ProjectType>
<NumberOfParentCategoriesToRollUp>1</NumberOfParentCategoriesToRollUp>
<ProjectSubType>
</ProjectSubType>
<SortOrder>43200</SortOrder>
<CreateNewFolder>true</CreateNewFolder>
<DefaultName>MonoGameContentPipelineExtension</DefaultName>
<ProvideDefaultName>true</ProvideDefaultName>
<LocationField>Enabled</LocationField>
<EnableLocationBrowseButton>true</EnableLocationBrowseButton>
<Icon>__TemplateIcon.png</Icon>
<PreviewImage>__PreviewImage.png</PreviewImage>
</TemplateData>
<TemplateContent>
<Project TargetFileName="MonoGameContentPipelineExtension.csproj" File="MonoGameContentPipelineExtension.csproj" ReplaceParameters="true">
<ProjectItem ReplaceParameters="true" TargetFileName="ContentImporter1.cs">ContentImporter1.cs</ProjectItem>
<ProjectItem ReplaceParameters="true" TargetFileName="ContentProcessor1.cs">ContentProcessor1.cs</ProjectItem>
<Folder Name="Properties" TargetFolderName="Properties">
<ProjectItem ReplaceParameters="true" TargetFileName="AssemblyInfo.cs">AssemblyInfo.cs</ProjectItem>
</Folder>
</Project>
</TemplateContent>
</VSTemplate>