28 lines
1.5 KiB
XML
28 lines
1.5 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<package xmlns="http://schemas.microsoft.com/packaging/2011/10/nuspec.xsd">
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<metadata>
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<id>MonoGame.Framework.iOS</id>
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<version>0.0.0.0</version>
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<title>MonoGame.Framework.iOS</title>
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<authors>MonoGame Team</authors>
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<owners>MonoGame Team</owners>
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<licenseUrl>https://github.com/mono/MonoGame/blob/develop/LICENSE.txt#L2</licenseUrl>
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<projectUrl>http://monogame.net/</projectUrl>
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<iconUrl>https://pbs.twimg.com/profile_images/487954549441691649/O3KsHAsb_400x400.png</iconUrl>
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<requireLicenseAcceptance>false</requireLicenseAcceptance>
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<description>MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.
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This package provides you with MonoGame Framework that works on iOS.</description>
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<summary>This package provides you with MonoGame Framework that works on iOS.</summary>
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<copyright>Copyright © 2009-2017 The MonoGame Team</copyright>
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<language>en-US</language>
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</metadata>
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<files>
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<file src="..\..\NuGetPackages\build\iOS\MonoGame.Framework.iOS.targets" target="build\MonoGame.Framework.iOS.targets" />
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<!-- C# Assemblies -->
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<file src="iOS\iPhoneSimulator\Release\MonoGame.Framework.dll" target="lib\XamariniOS\MonoGame.Framework.dll" />
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<file src="iOS\iPhoneSimulator\Release\MonoGame.Framework.xml" target="lib\XamariniOS\MonoGame.Framework.xml" />
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</files>
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</package>
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