58 lines
1.8 KiB
C#
58 lines
1.8 KiB
C#
// MonoGame - Copyright (C) The MonoGame Team
|
|
// This file is subject to the terms and conditions defined in
|
|
// file 'LICENSE.txt', which is part of this source code package.
|
|
|
|
using System;
|
|
using System.IO;
|
|
using System.Threading.Tasks;
|
|
using Windows.ApplicationModel.Resources.Core;
|
|
|
|
namespace Microsoft.Xna.Framework
|
|
{
|
|
partial class TitleContainer
|
|
{
|
|
static internal ResourceContext ResourceContext;
|
|
static internal ResourceMap FileResourceMap;
|
|
|
|
static partial void PlatformInit()
|
|
{
|
|
Location = Windows.ApplicationModel.Package.Current.InstalledLocation.Path;
|
|
|
|
ResourceContext = new Windows.ApplicationModel.Resources.Core.ResourceContext();
|
|
FileResourceMap = ResourceManager.Current.MainResourceMap.GetSubtree("Files");
|
|
}
|
|
|
|
private static async Task<Stream> OpenStreamAsync(string name)
|
|
{
|
|
NamedResource result;
|
|
|
|
if (FileResourceMap != null && FileResourceMap.TryGetValue(name, out result))
|
|
{
|
|
var resolved = result.Resolve(ResourceContext);
|
|
|
|
try
|
|
{
|
|
var storageFile = await resolved.GetValueAsFileAsync();
|
|
var randomAccessStream = await storageFile.OpenReadAsync();
|
|
return randomAccessStream.AsStreamForRead();
|
|
}
|
|
catch (IOException)
|
|
{
|
|
// The file must not exist... return a null stream.
|
|
return null;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
return null;
|
|
}
|
|
}
|
|
|
|
private static Stream PlatformOpenStream(string safeName)
|
|
{
|
|
return Task.Run(() => OpenStreamAsync(safeName).Result).Result;
|
|
}
|
|
}
|
|
}
|
|
|