140 lines
5.7 KiB
C#
140 lines
5.7 KiB
C#
// MonoGame - Copyright (C) The MonoGame Team
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// This file is subject to the terms and conditions defined in
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// file 'LICENSE.txt', which is part of this source code package.
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using System;
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using Microsoft.Xna.Framework.Graphics;
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using PVRTexLibNET;
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namespace Microsoft.Xna.Framework.Content.Pipeline.Graphics
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{
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/// <summary>
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/// Supports the processing of a texture compressed using ETC1.
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/// </summary>
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public class Etc1BitmapContent : BitmapContent
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{
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byte[] _data;
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/// <summary>
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/// Initializes a new instance of Etc1BitmapContent.
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/// </summary>
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protected Etc1BitmapContent()
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: base()
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{
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}
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/// <summary>
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/// Initializes a new instance of Etc1BitmapContent with the specified width or height.
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/// </summary>
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/// <param name="width">Width in pixels of the bitmap resource.</param>
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/// <param name="height">Height in pixels of the bitmap resource.</param>
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public Etc1BitmapContent(int width, int height)
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: base(width, height)
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{
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}
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public override byte[] GetPixelData()
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{
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return _data;
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}
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public override void SetPixelData(byte[] sourceData)
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{
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int bytesRequired = ((Width + 3) >> 2) * ((Height + 3) >> 2) * SurfaceFormat.RgbEtc1.GetSize();
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if (bytesRequired != sourceData.Length)
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throw new ArgumentException("ETC1 bitmap with width " + Width + " and height " + Height + " needs "
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+ bytesRequired + " bytes. Received " + sourceData.Length + " bytes");
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if (_data == null || _data.Length != bytesRequired)
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_data = new byte[bytesRequired];
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Buffer.BlockCopy(sourceData, 0, _data, 0, bytesRequired);
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}
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protected override bool TryCopyFrom(BitmapContent sourceBitmap, Rectangle sourceRegion, Rectangle destinationRegion)
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{
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SurfaceFormat sourceFormat;
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if (!sourceBitmap.TryGetFormat(out sourceFormat))
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return false;
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// A shortcut for copying the entire bitmap to another bitmap of the same type and format
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if (SurfaceFormat.RgbEtc1 == sourceFormat && (sourceRegion == new Rectangle(0, 0, Width, Height)) && sourceRegion == destinationRegion)
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{
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SetPixelData(sourceBitmap.GetPixelData());
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return true;
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}
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// Destination region copy is not yet supported
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if (destinationRegion != new Rectangle(0, 0, Width, Height))
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return false;
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// If the source is not Vector4 or requires resizing, send it through BitmapContent.Copy
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if (!(sourceBitmap is PixelBitmapContent<Vector4>) || sourceRegion.Width != destinationRegion.Width || sourceRegion.Height != destinationRegion.Height)
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{
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try
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{
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BitmapContent.Copy(sourceBitmap, sourceRegion, this, destinationRegion);
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return true;
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}
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catch (InvalidOperationException)
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{
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return false;
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}
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}
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// Create the texture object in the PVR library
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var sourceData = sourceBitmap.GetPixelData();
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var rgba32F = (PixelFormat)0x2020202061626772; // static const PixelType PVRStandard32PixelType = PixelType('r', 'g', 'b', 'a', 32, 32, 32, 32);
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using (var pvrTexture = PVRTexture.CreateTexture(sourceData, (uint)sourceBitmap.Width, (uint)sourceBitmap.Height, 1,
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rgba32F, true, VariableType.Float, ColourSpace.lRGB))
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{
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// Resize the bitmap if needed
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if ((sourceBitmap.Width != Width) || (sourceBitmap.Height != Height))
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pvrTexture.Resize((uint)Width, (uint)Height, 1, ResizeMode.Cubic);
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pvrTexture.Transcode(PixelFormat.ETC1, VariableType.UnsignedByte, ColourSpace.lRGB /*, CompressorQuality.ETCMediumPerceptual, true*/);
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var texDataSize = pvrTexture.GetTextureDataSize(0);
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var texData = new byte[texDataSize];
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pvrTexture.GetTextureData(texData, texDataSize);
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SetPixelData(texData);
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}
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return true;
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}
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protected override bool TryCopyTo(BitmapContent destinationBitmap, Rectangle sourceRegion, Rectangle destinationRegion)
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{
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SurfaceFormat destinationFormat;
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if (!destinationBitmap.TryGetFormat(out destinationFormat))
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return false;
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// A shortcut for copying the entire bitmap to another bitmap of the same type and format
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if (SurfaceFormat.RgbEtc1 == destinationFormat && (sourceRegion == new Rectangle(0, 0, Width, Height)) && sourceRegion == destinationRegion)
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{
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destinationBitmap.SetPixelData(GetPixelData());
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return true;
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}
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// No other support for copying from a ETC1 texture yet
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return false;
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}
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/// <summary>
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/// Gets the corresponding GPU texture format for the specified bitmap type.
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/// </summary>
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/// <param name="format">Format being retrieved.</param>
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/// <returns>The GPU texture format of the bitmap type.</returns>
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public override bool TryGetFormat(out SurfaceFormat format)
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{
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format = SurfaceFormat.RgbEtc1;
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return true;
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}
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/// <summary>
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/// Returns a string description of the bitmap.
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/// </summary>
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/// <returns>Description of the bitmap.</returns>
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public override string ToString()
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{
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return "ETC1 " + Width + "x" + Height;
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}
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}
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}
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