Files
LuaCsForBarotraumaEP/Libraries/MonoGame.Framework/Src/MonoGame.Framework.Content.Pipeline/Graphics/Etc1BitmapContent.cs
2019-06-25 16:00:44 +03:00

140 lines
5.7 KiB
C#

// MonoGame - Copyright (C) The MonoGame Team
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
using System;
using Microsoft.Xna.Framework.Graphics;
using PVRTexLibNET;
namespace Microsoft.Xna.Framework.Content.Pipeline.Graphics
{
/// <summary>
/// Supports the processing of a texture compressed using ETC1.
/// </summary>
public class Etc1BitmapContent : BitmapContent
{
byte[] _data;
/// <summary>
/// Initializes a new instance of Etc1BitmapContent.
/// </summary>
protected Etc1BitmapContent()
: base()
{
}
/// <summary>
/// Initializes a new instance of Etc1BitmapContent with the specified width or height.
/// </summary>
/// <param name="width">Width in pixels of the bitmap resource.</param>
/// <param name="height">Height in pixels of the bitmap resource.</param>
public Etc1BitmapContent(int width, int height)
: base(width, height)
{
}
public override byte[] GetPixelData()
{
return _data;
}
public override void SetPixelData(byte[] sourceData)
{
int bytesRequired = ((Width + 3) >> 2) * ((Height + 3) >> 2) * SurfaceFormat.RgbEtc1.GetSize();
if (bytesRequired != sourceData.Length)
throw new ArgumentException("ETC1 bitmap with width " + Width + " and height " + Height + " needs "
+ bytesRequired + " bytes. Received " + sourceData.Length + " bytes");
if (_data == null || _data.Length != bytesRequired)
_data = new byte[bytesRequired];
Buffer.BlockCopy(sourceData, 0, _data, 0, bytesRequired);
}
protected override bool TryCopyFrom(BitmapContent sourceBitmap, Rectangle sourceRegion, Rectangle destinationRegion)
{
SurfaceFormat sourceFormat;
if (!sourceBitmap.TryGetFormat(out sourceFormat))
return false;
// A shortcut for copying the entire bitmap to another bitmap of the same type and format
if (SurfaceFormat.RgbEtc1 == sourceFormat && (sourceRegion == new Rectangle(0, 0, Width, Height)) && sourceRegion == destinationRegion)
{
SetPixelData(sourceBitmap.GetPixelData());
return true;
}
// Destination region copy is not yet supported
if (destinationRegion != new Rectangle(0, 0, Width, Height))
return false;
// If the source is not Vector4 or requires resizing, send it through BitmapContent.Copy
if (!(sourceBitmap is PixelBitmapContent<Vector4>) || sourceRegion.Width != destinationRegion.Width || sourceRegion.Height != destinationRegion.Height)
{
try
{
BitmapContent.Copy(sourceBitmap, sourceRegion, this, destinationRegion);
return true;
}
catch (InvalidOperationException)
{
return false;
}
}
// Create the texture object in the PVR library
var sourceData = sourceBitmap.GetPixelData();
var rgba32F = (PixelFormat)0x2020202061626772; // static const PixelType PVRStandard32PixelType = PixelType('r', 'g', 'b', 'a', 32, 32, 32, 32);
using (var pvrTexture = PVRTexture.CreateTexture(sourceData, (uint)sourceBitmap.Width, (uint)sourceBitmap.Height, 1,
rgba32F, true, VariableType.Float, ColourSpace.lRGB))
{
// Resize the bitmap if needed
if ((sourceBitmap.Width != Width) || (sourceBitmap.Height != Height))
pvrTexture.Resize((uint)Width, (uint)Height, 1, ResizeMode.Cubic);
pvrTexture.Transcode(PixelFormat.ETC1, VariableType.UnsignedByte, ColourSpace.lRGB /*, CompressorQuality.ETCMediumPerceptual, true*/);
var texDataSize = pvrTexture.GetTextureDataSize(0);
var texData = new byte[texDataSize];
pvrTexture.GetTextureData(texData, texDataSize);
SetPixelData(texData);
}
return true;
}
protected override bool TryCopyTo(BitmapContent destinationBitmap, Rectangle sourceRegion, Rectangle destinationRegion)
{
SurfaceFormat destinationFormat;
if (!destinationBitmap.TryGetFormat(out destinationFormat))
return false;
// A shortcut for copying the entire bitmap to another bitmap of the same type and format
if (SurfaceFormat.RgbEtc1 == destinationFormat && (sourceRegion == new Rectangle(0, 0, Width, Height)) && sourceRegion == destinationRegion)
{
destinationBitmap.SetPixelData(GetPixelData());
return true;
}
// No other support for copying from a ETC1 texture yet
return false;
}
/// <summary>
/// Gets the corresponding GPU texture format for the specified bitmap type.
/// </summary>
/// <param name="format">Format being retrieved.</param>
/// <returns>The GPU texture format of the bitmap type.</returns>
public override bool TryGetFormat(out SurfaceFormat format)
{
format = SurfaceFormat.RgbEtc1;
return true;
}
/// <summary>
/// Returns a string description of the bitmap.
/// </summary>
/// <returns>Description of the bitmap.</returns>
public override string ToString()
{
return "ETC1 " + Width + "x" + Height;
}
}
}