Files
LuaCsForBarotraumaEP/Libraries/MonoGame.Framework/Src/IDE/MonoDevelop/MonoDevelop.MonoGame.Android/MonoDevelop.MonoGame.Android.csproj
2019-06-25 16:00:44 +03:00

111 lines
4.9 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{FB8E0F6F-522F-4C22-A2F2-1097EB549FE5}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>MonoDevelop.MonoGame.Android</RootNamespace>
<AssemblyName>MonoDevelop.MonoGame.Android</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>full</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="MonoDevelop.Ide">
<HintPath>/Applications/Xamarin Studio.app/Contents/Resources/lib/monodevelop/bin/MonoDevelop.Ide.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="MonoDevelop.Core">
<HintPath>/Applications/Xamarin Studio.app/Contents/Resources/lib/monodevelop/bin/MonoDevelop.Core.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="MonoDevelop.DesignerSupport">
<HintPath>/Applications/Xamarin Studio.app/Contents/Resources/lib/monodevelop/AddIns/MonoDevelop.DesignerSupport/MonoDevelop.DesignerSupport.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="MonoDevelop.MonoDroid">
<HintPath>/Applications/Xamarin Studio.app/Contents/Resources/lib/monodevelop/AddIns/MonoDevelop.MonoDroid/MonoDevelop.MonoDroid.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Xamarin.Components.Ide">
<HintPath>/Applications/Xamarin Studio.app/Contents/Resources/lib/monodevelop/AddIns/Xamarin.Ide/Xamarin.Components.Ide.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Xamarin.Ide">
<HintPath>/Applications/Xamarin Studio.app/Contents/Resources/lib/monodevelop/AddIns/Xamarin.Ide/Xamarin.Ide.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Xamarin.Ide.Insights">
<HintPath>/Applications/Xamarin Studio.app/Contents/Resources/lib/monodevelop//AddIns/Xamarin.Ide.Insights/Xamarin.Ide.Insights.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<ProjectReference Include="..\MonoDevelop.MonoGame.Core\MonoDevelop.MonoGame.Core.csproj">
<Project>{3FE5AAE8-BE24-4FC3-AF86-2AA3C3CD8DB4}</Project>
<Name>MonoDevelop.MonoGame.Core</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Folder Include="templates\" />
<Folder Include="icons\" />
<Folder Include="templates\Android\" />
</ItemGroup>
<ItemGroup>
<Content Include="templates\MonoGameAndroidProject.xpt.xml">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="templates\Android\AboutAssets.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="templates\Android\AboutContent.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="templates\Android\AboutResources.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="templates\Android\Splash.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="templates\Android\Styles.xml">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="templates\Android\Resource.cs">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="templates\Android\AndroidManifest.xml">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="templates\Android\Activity1.cs">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<None Include="MonoGameAndroidProject.cs" />
</ItemGroup>
</Project>