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LuaCsForBarotraumaEP/Libraries/MonoGame.Framework/Src/Documentation/config.xml
2019-06-25 16:00:44 +03:00

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5.5 KiB
XML

<?xml version="1.0"?>
<!--
MonoGame - Copyright (C) The MonoGame Team
This file is subject to the terms and conditions defined in
file 'LICENSE.txt', which is part of this source code package.
-->
<config xmlns="SharpDoc">
<title>MonoGame Documentation</title>
<style>MonoGame</style>
<output-dir>Output</output-dir>
<!-- Topics -->
<topic id="Welcome" page-id="main" name="MonoGame Documentation" filename="welcome.md">
<!-- Copy our images to the html/images folder -->
<resource>images</resource>
<topic id="Introduction" name="Introduction" filename="introduction.md">
<topic id="What_is_MonoGame" name="What is MonoGame" filename="what_is_monogame.md"/>
<topic id="System_Requirements" name="System Requirements" filename="system_requirements.md"/>
<topic id="Setting_Up_MonoGame" name="Setting Up MonoGame" filename="setting_up_monogame.md">
<topic id="Setting_Up_MonoGame_Windows" name="Windows" filename="setting_up_monogame_windows.md"/>
<topic id="Setting_Up_MonoGame_Mac" name="Mac" filename="setting_up_monogame_mac.md"/>
<topic id="Setting_Up_MonoGame_Linux" name="Linux" filename="setting_up_monogame_linux.md"/>
<topic id="Setting_Up_MonoGame_Source" name="From Source" filename="setting_up_monogame_source.md"/>
</topic>
<topic id="MonoGame_FAQ" name="MonoGame FAQ" filename="monogame_faq.md"/>
<topic id="Help_and_Support" name="Help and Support" filename="help_and_support.md"/>
</topic>
<topic id="Getting_Started" name="Getting Started" filename="getting_started/getting_started.md">
<topic id="creating_a_new_project" name="Creating a New Project" filename="getting_started/1_creating_a_new_project.md">
<topic id="creating_a_new_project_vs" name="Visual Studio" filename="getting_started/1_creating_a_new_project_vs.md"/>
<topic id="creating_a_new_project_md" name="MonoDevelop / Xamarin Studio" filename="getting_started/1_creating_a_new_project_md.md"/>
</topic>
<topic id="understanding_the_code" name="Understanding the Code" filename="getting_started/2_understanding_the_code.md"/>
<topic id="adding_content" name="Adding Content" filename="getting_started/3_adding_content.md"/>
<topic id="adding_basic_code" name="Adding Basic Code" filename="getting_started/4_adding_basic_code.md"/>
</topic>
<topic id="Tutorials" name="Tutorials" filename="tutorials.md"/>
<topic id="Adding_Art_Sounds_and_More" name="Adding Art, Sounds, and More" filename="content_intro.md">
<topic id="Using_The_Pipeline_Tool" name="Using The Pipeline Tool" filename="using_pipeline_tool.md"/>
<topic id="Custom_Effects" name="Custom Effects" filename="custom_effects.md"/>
<topic id="Using_TrueType_Fonts" name="Using TrueType Fonts" filename="adding_ttf_fonts.md"/>
<topic id="Localization" name="Localization" filename="localization.md" />
</topic>
<topic id="Tools" name="Tools" filename="tools.md">
<topic id="2MGFX" name="2MGFX" filename="2mgfx.md"/>
<topic id="MGCB" name="MGCB" filename="mgcb.md"/>
<topic id="Pipeline" name="Pipeline" filename="pipeline.md"/>
</topic>
<topic id="Platform_Specific_Notes" name="Platform-Specific Notes" filename="platform_specific.md">
<topic id="Android" name="Android" filename="android.md"/>
<topic id="tvOS" name="tvOS" filename="tvOS.md"/>
<topic id="UWP" name="UWP" filename="UWP.md"/>
</topic>
<topic id="External_Links" name="External Links" filename="links.md"/>
<topic id="Change_log" name="Change Log" filename="..\CHANGELOG.md"/>
<!-- Special topic X:ClassLibrary to include generated class library references. No filename to setup as it is generated -->
<topic id="X:ClassLibraryReference" page-id="api" name="Class Library Reference" index="100" on-url="true"/>
</topic>
<!-- List the assemblies to include for the class library-->
<!-- Windows Desktop -->
<group api="default|Windows DirectX Desktop">
<source>..\MonoGame.Framework\bin\Windows\AnyCPU\Release\MonoGame.Framework.dll</source>
<source>..\MonoGame.Framework.Content.Pipeline\bin\Windows\AnyCPU\Release\MonoGame.Framework.Content.Pipeline.dll</source>
</group>
<!-- Linux Desktop -->
<group api="linux|Linux Desktop">
<source>..\MonoGame.Framework\bin\Linux\AnyCPU\Release\MonoGame.Framework.dll</source>
<source>..\MonoGame.Framework.Content.Pipeline\bin\Linux\AnyCPU\Release\MonoGame.Framework.Content.Pipeline.dll</source>
</group>
<!-- MacOS Desktop -->
<!--
<group api="macos|MacOS Desktop">
<source>..\MonoGame.Framework\bin\MacOS\AnyCPU\Release\MonoGame.Framework.dll</source>
<source>..\MonoGame.Framework.Content.Pipeline\bin\MacOS\AnyCPU\Release\MonoGame.Framework.Content.Pipeline.dll</source>
</group>
-->
<!-- WindowsGL Desktop -->
<group api="wingl|Windows OpenGL Desktop">
<source>..\MonoGame.Framework\bin\WindowsGL\AnyCPU\Release\MonoGame.Framework.dll</source>
</group>
<!-- Web -->
<group api="web|Web">
<source>..\MonoGame.Framework\bin\Web\AnyCPU\Release\MonoGame.Framework.dll</source>
</group>
<!-- iOS -->
<!--
<group api="ios|iOS">
<source>..\MonoGame.Framework\bin\iOS\iPhoneSimulator\Release\MonoGame.Framework.dll</source>
</group>
-->
<!-- Android -->
<!--
<group api="android|Android">
<source>..\MonoGame.Framework\bin\Android\AnyCPU\Release\MonoGame.Framework.dll</source>
</group>
-->
</config>