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3c0f099448c878c0614a1c1b21cf889e93015048
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Map/Levels
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History
Joonas Rikkonen 8e71b4b828 Ocean floor is visible on sonar
2017-08-16 19:09:51 +03:00
..
Ruins
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
CaveGenerator.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
Level.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
LevelRenderer.cs
Ocean floor is visible on sonar
2017-08-16 19:09:51 +03:00
LevelWall.cs
Added randomly generated ocean floors. Atm the bottom is too deep to reach in most levels and there's not much to explore down there, but the plan is to have some levels where the bottom or some of the bottom formations are reachable (because we need hydrothermal vents!).
2017-08-15 19:20:21 +03:00
WaterRenderer.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
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