34 lines
964 B
C#
34 lines
964 B
C#
using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using System.Linq;
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namespace Barotrauma
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{
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public class GUIFrame : GUIComponent
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{
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public GUIFrame(RectTransform rectT, string style = "", Color? color = null) : base(style, rectT)
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{
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Enabled = true;
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if (color.HasValue)
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{
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this.color = color.Value;
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}
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}
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protected override void Draw(SpriteBatch spriteBatch)
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{
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if (!Visible) return;
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Color currColor = GetColor(State);
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if (sprites == null || !sprites.Any(s => s.Value.Any())) GUI.DrawRectangle(spriteBatch, Rect, currColor * (currColor.A/255.0f), true);
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base.Draw(spriteBatch);
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if (OutlineColor != Color.Transparent)
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{
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GUI.DrawRectangle(spriteBatch, Rect, OutlineColor * (OutlineColor.A/255.0f), false);
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}
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}
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}
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}
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