Files
LuaCsForBarotraumaEP/Subsurface/Events/PropertyTask.cs

31 lines
687 B
C#

namespace Subsurface
{
class PropertyTask : Task
{
Item item;
public delegate bool IsFinishedHandler();
private IsFinishedHandler IsFinishedChecker;
public PropertyTask(Item item, IsFinishedHandler isFinished, float priority, string name)
: base(priority, name)
{
if (taskManager == null) return;
this.item = item;
IsFinishedChecker = isFinished;
taskManager.TaskStarted(this);
}
public override void Update(float deltaTime)
{
if (IsFinishedChecker())
{
Finished();
}
}
}
}