209 lines
9.5 KiB
XML
209 lines
9.5 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<Missions>
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<SalvageMission
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name="Salvaging an artifact"
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description="Researchers of [location1] have picked up an infrasonic signal highly similar to those emitted by alien artifacts previously discovered on Europa. Investigate the signal and retrieve the potential artifact."
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commonness="10"
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reward="1000"
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radarlabel="Infrasonic signal"
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failuremessage="Retrieving the artifact failed"
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successmessage="The artifact has been succesfully retrieved"
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spawntype="ruin"
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itemname="Skyholder Artifact">
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<message header="Artifact collected" text="The artifact is now on board. Navigate the submarine out of the cavern to claim the reward."/>
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</SalvageMission>
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<SalvageMission
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name="Salvaging an artifact"
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description="Researchers of [location1] have picked up an infrasonic signal highly similar to those emitted by alien artifacts previously discovered on Europa. Investigate the signal and retrieve the potential artifact."
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commonness="10"
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reward="2000"
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radarlabel="Infrasonic signal"
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failuremessage="Retrieving the artifact failed"
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successmessage="The artifact has been succesfully retrieved"
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spawntype="ruin"
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itemname="Thermal Artifact">
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<message header="Artifact collected" text="The artifact is now on board. Navigate the submarine out of the cavern to claim the reward."/>
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</SalvageMission>
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<MonsterMission
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name="Killing a Moloch"
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description="A particularly aggressive Moloch has been terrorizing vessels traveling between [location1] and [location2]. A reward of 1000 credits has been promised to those who kill the creature."
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commonness="10"
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reward="1000"
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radarlabel="Moloch"
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successmessage="The Moloch has been killed."
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monsterfile="Content/Characters/Moloch/moloch.xml">
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<message header="Target terminated" text="The moloch is dead. Navigate the submarine out of the cavern to claim the reward."/>
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</MonsterMission>
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<MonsterMission
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name="Killing a Tiger Thresher"
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description="A particularly aggressive Tiger Thresher has been terrorizing vessels traveling between [location1] and [location2]. A reward of 800 credits has been promised to those who kill the creature."
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commonness="10"
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reward="800"
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radarlabel="Tiger Thresher"
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successmessage="The Tiger Thresher has been killed."
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monsterfile="Content/Characters/Tigerthresher/tigerthresher.xml">
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<message header="Target terminated" text="The thresher is dead. Navigate the submarine out of the cavern to claim the reward."/>
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</MonsterMission>
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<MonsterMission
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name="Beast from the Abyss"
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description="Seismic readings are indicating that something colossal has emerged from the depths of Europa into the passageway between [location1] and [location2]. All transports through the passageway have been canceled for now and a reward of 10,000 has been promised to those who get rid of whatever is causing the seismic activity."
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commonness="2"
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reward="10000"
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radarlabel="Target"
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successmessage="The End Worm is dead and the passageway is open for transport again."
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monsterfile="Content/Characters/Endworm/endworm.xml">
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<message header="Target terminated" text="The beast is dead. Navigate the submarine out of the cavern to claim the reward."/>
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</MonsterMission>
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<MonsterMission
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name="Salvaging an artifact"
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description="Researchers of [location1] have picked up an infrasonic signal highly similar to those emitted by alien artifacts previously discovered on Europa. Investigate the signal and retrieve the potential artifact."
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commonness="5"
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reward="1000"
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radarlabel="Infrasonic signal"
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successmessage="It turns out the signal was emitted by a Moloch. The researchers of [location1] have agreed to pay you the reward nevertheless for getting rid of the Moloch."
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monsterfile="Content/Characters/Moloch/moloch.xml">
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</MonsterMission>
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<MonsterMission
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name="Salvaging a Derelict"
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description="A small cargo vessel went missing approximately two months ago when transporting xenomaterials from [location1] to [location2]. The vessel was presumed to be taken by the abyss, but now its emergency beacon seems to have been activated near [location2]. Find the vessel and recover the cargo."
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commonness="10"
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reward="1000"
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radarlabel="Emergency Signal"
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successmessage="The researchers of [location2] are eager to know all the details of the encounter, but seem hesitant to answer any questions regarding the vessel. They do however offer you 1000 credits as "reimbursement for your troubles"."
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monsterfile="Content/Characters/Carrier/carrier.xml">
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<message header="Target destroyed" text="The missing vessel appears to have been taken over by some sort of parasitic growth, but it seems to be incapacitated now. You should report the incident to [location2]."/>
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</MonsterMission>
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<CargoMission
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name="Explosive cargo"
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description="A local arms dealer is offering 200 credits in exchange for delivering two crates of high explosives to a customer in [location2]."
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commonness="10"
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reward="500"
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successmessage="The explosives have been successfully delivered.">
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<Items>
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<Item name="Explosive Crate">
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<Item name="Compound N" amount="10"/>
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</Item>
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<Item name="Explosive Crate">
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<Item name="Detonator" amount="10">
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<Item name="Compound N"/>
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</Item>
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</Item>
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</Items>
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</CargoMission>
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<CargoMission
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name="Explosive cargo"
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description="A local arms dealer is offering 200 credits in exchange for delivering two crates of high explosives to a customer in [location2]."
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commonness="5"
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reward="200"
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successmessage="The explosives have been successfully delivered.">
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<Items>
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<Item name="Explosive Crate">
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<Item name="Compound N" amount="10"/>
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</Item>
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<Item name="Explosive Crate">
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<Item name="Detonator" amount="9">
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<Item name="Compound N"/>
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</Item>
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<Item name="Detonator">
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<Item name="Volatile Compound N"/>
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</Item>
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</Item>
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</Items>
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</CargoMission>
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<CargoMission
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name="Chemical shipment"
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description="Reseachers of [location1] need someone to deliver some dangerous chemicals to [location2] for a reward of 200 credits."
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commonness="10"
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reward="200"
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successmessage="The chemicals have been successfully delivered."
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requireddeliveryamount="20">
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<Items>
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<Item name="Chemical Crate">
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<Item name="Auxiliorizine" amount="5"/>
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<Item name="Sulphuric Acid" amount="5"/>
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</Item>
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<Item name="Chemical Crate">
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<Item name="Morbusine" amount="5"/>
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<Item name="Flash Powder" amount="3"/>
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<Item name="Chloral Hydrate" amount="2"/>
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</Item>
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</Items>
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</CargoMission>
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<CargoMission
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name="Biohazard"
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description="Local reseachers are offering 500 credits for delivering a container of husk parasite eggs to [location2]."
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commonness="10"
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reward="500"
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successmessage="The husk eggs have been successfully delivered.">
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<Items>
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<Item name="Chemical Crate">
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<Item name="Velonaceps Calyx Eggs" amount="10"/>
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</Item>
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</Items>
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</CargoMission>
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<CargoMission
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name="Handle with care"
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description="Local reseachers are offering 2000 credits for delivering a large amount of nitroglycerin to [location2]."
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commonness="15"
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reward="2000"
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successmessage="The chemicals have been successfully delivered.">
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<Items>
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<Item name="Explosive Crate">
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<Item name="Nitroglycerin" amount="10"/>
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</Item>
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<Item name="Explosive Crate">
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<Item name="Nitroglycerin" amount="10"/>
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</Item>
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</Items>
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</CargoMission>
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<CargoMission
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name="Praise the Honkmother"
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description="A local clown syndicate is offering 100 credits for delivering a shipment of clowning supplies to [location2]."
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commonness="2"
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reward="100"
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successmessage="The clown gear has been successfully delivered."
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requireddeliveryamount="35">
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<Items >
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<Item name="Metal Crate">
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<Item name="Clown Mask" amount="10"/>
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<Item name="Clown Costume" amount="10"/>
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</Item>
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<Item name="Metal Crate">
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<Item name="Bike Horn" amount="20"/>
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</Item>
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</Items>
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</CargoMission>
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<CombatMission
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name="Search and Destroy"
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descriptionneutral="A Coalition vessel has been dispatched from [location1] to destroy a renegade vessel at the outskirts of [location2]."
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description1="A renegade vessel has been detected at the outskirts of [location2]. Treason against the Europa Coalition is punishable by death - eliminate the renegades and return to [location1]!"
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description2="You're a member of a renegade group opposing the Europa Coalition. According to your informants at [location1], a Coalition ship has just been dispatched on a mission to take down your vessel. Eliminate their crew and return to [location2]."
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teamname1="Coalition"
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teamname2="Renegade"
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multiplayeronly="true"
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commonness="20"
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reward="2000"
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successmessage="The [loser] vessel has been defeated by the [winner] crew!"
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failuremessage="Both crews have perished.">
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<message header="Crew eliminated" text="The renegade crew has been defeated! The Coalition vessel has to make its way back to [location1]."/>
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<message header="Crew eliminated" text="The Coalition crew has been defeated! The renegade vessel has to make its way back to [location2]."/>
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</CombatMission>
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</Missions> |