Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaServer/ServerSource/Networking/EntitySpawner.cs
T
2022-02-26 02:43:01 +09:00

55 lines
2.3 KiB
C#

using Barotrauma.Networking;
namespace Barotrauma
{
partial class EntitySpawner : Entity, IServerSerializable
{
public void CreateNetworkEvent(Entity entity, bool remove)
{
CreateNetworkEventProjSpecific(entity, remove);
}
partial void CreateNetworkEventProjSpecific(Entity entity, bool remove)
{
if (GameMain.Server == null || entity == null) { return; }
GameMain.Server.CreateEntityEvent(this, new object[] { new SpawnOrRemove(entity, remove) });
if (entity is Character character && character.Info != null)
{
foreach (var statKey in character.Info.SavedStatValues.Keys)
{
GameMain.NetworkMember.CreateEntityEvent(character, new object[] { NetEntityEvent.Type.UpdatePermanentStats, statKey });
}
}
}
public void ServerWrite(IWriteMessage message, Client client, object[] extraData = null)
{
if (GameMain.Server == null) { return; }
SpawnOrRemove entities = (SpawnOrRemove)extraData[0];
message.Write(entities.Remove);
if (entities.Remove)
{
message.Write(entities.OriginalID);
}
else
{
if (entities.Entity is Item item)
{
message.Write((byte)SpawnableType.Item);
DebugConsole.Log("Writing item spawn data " + entities.Entity.ToString() + " (original ID: " + entities.OriginalID + ", current ID: " + entities.Entity.ID + ")");
item.WriteSpawnData(message, entities.OriginalID, entities.OriginalInventoryID, entities.OriginalItemContainerIndex, entities.OriginalSlotIndex);
}
else if (entities.Entity is Character character)
{
message.Write((byte)SpawnableType.Character);
DebugConsole.Log("Writing character spawn data: " + entities.Entity.ToString() + " (original ID: " + entities.OriginalID + ", current ID: " + entities.Entity.ID + ")");
character.WriteSpawnData(message, entities.OriginalID, restrictMessageSize: true);
}
}
}
}
}