Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/LuaCs/_Services/ModConfigService.cs

431 lines
19 KiB
C#

using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using System.Xml.Linq;
using Barotrauma.Extensions;
using Barotrauma.LuaCs.Data;
using FluentResults;
using Microsoft.Toolkit.Diagnostics;
using MoonSharp.VsCodeDebugger.SDK;
namespace Barotrauma.LuaCs;
public sealed class ModConfigService : IModConfigService
{
private IStorageService _storageService;
private ILoggerService _logger;
private IParserServiceAsync<ResourceParserInfo, IAssemblyResourceInfo> _assemblyParserService;
private IParserServiceAsync<ResourceParserInfo, ILuaScriptResourceInfo> _luaScriptParserService;
private IParserServiceAsync<ResourceParserInfo, IConfigResourceInfo> _configParserService;
#if CLIENT
private IParserServiceAsync<ResourceParserInfo, IStylesResourceInfo> _stylesParserService;
#endif
private readonly AsyncReaderWriterLock _operationsLock = new();
public ModConfigService(IStorageService storageService,
IParserServiceAsync<ResourceParserInfo, IAssemblyResourceInfo> assemblyParserService,
IParserServiceAsync<ResourceParserInfo, ILuaScriptResourceInfo> luaScriptParserService,
IParserServiceAsync<ResourceParserInfo, IConfigResourceInfo> configParserService,
#if CLIENT
IParserServiceAsync<ResourceParserInfo, IStylesResourceInfo> stylesParserService,
#endif
ILoggerService logger)
{
_storageService = storageService;
_assemblyParserService = assemblyParserService;
_luaScriptParserService = luaScriptParserService;
_configParserService = configParserService;
_logger = logger;
#if CLIENT
_stylesParserService = stylesParserService;
#endif
}
#region Dispose
public void Dispose()
{
using var lck = _operationsLock.AcquireWriterLock().ConfigureAwait(false).GetAwaiter().GetResult();
if (!ModUtils.Threading.CheckIfClearAndSetBool(ref _isDisposed))
return;
try
{
_storageService.Dispose();
_logger.Dispose();
_assemblyParserService.Dispose();
_luaScriptParserService.Dispose();
_configParserService.Dispose();
_storageService = null;
_logger = null;
_assemblyParserService = null;
_luaScriptParserService = null;
_configParserService = null;
#if CLIENT
_stylesParserService.Dispose();
_stylesParserService = null;
#endif
}
catch
{
// ignored
}
}
private int _isDisposed = 0;
public bool IsDisposed
{
get => ModUtils.Threading.GetBool(ref _isDisposed);
private set => ModUtils.Threading.SetBool(ref _isDisposed, value);
}
#endregion
public async Task<Result<IModConfigInfo>> CreateConfigAsync(ContentPackage src)
{
Guard.IsNotNull(src, nameof(src));
using var lck = await _operationsLock.AcquireReaderLock();
IService.CheckDisposed(this);
if (await TryGetModConfigXmlAsync(src) is { IsSuccess: true, Value: { } config })
{
return await CreateFromConfigXmlAsync(src, config);
}
return await CreateFromLegacyAsync(src);
}
public async Task<ImmutableArray<(ContentPackage Source, Result<IModConfigInfo> Config)>> CreateConfigsAsync(ImmutableArray<ContentPackage> src)
{
if (src.IsDefaultOrEmpty)
ThrowHelper.ThrowArgumentNullException($"{nameof(CreateConfigsAsync)}: The supplied array is default or empty!");
using var lck = await _operationsLock.AcquireReaderLock();
IService.CheckDisposed(this);
var builder = ImmutableArray.CreateBuilder<Task<Task<Result<IModConfigInfo>>>>(src.Length);
foreach (var srcItem in src)
{
builder.Add(Task.Factory.StartNew(async Task<Result<IModConfigInfo>> () => await CreateConfigAsync(srcItem)));
}
var taskResults = await Task.WhenAll(builder.ToImmutable());
var returnResults = ImmutableArray.CreateBuilder<(ContentPackage Source, Result<IModConfigInfo> Config)>();
foreach (var taskResult in taskResults)
{
if (taskResult.IsFaulted)
{
ThrowHelper.ThrowInvalidOperationException($"{nameof(CreateConfigsAsync)}: Task failed: {taskResult.Exception?.Message}");
}
var r = await taskResult;
returnResults.Add((r.Value.Package, r));
}
return returnResults.ToImmutable();
}
//--- Helpers
private async Task<Result<XElement>> TryGetModConfigXmlAsync(ContentPackage src)
{
return await _storageService.LoadPackageXmlAsync(ContentPath.FromRaw(src, "%ModDir%/ModConfig.xml")) is { IsSuccess: true, Value: { Root: {} config} }
? FluentResults.Result.Ok(config)
: FluentResults.Result.Fail<XElement>("ModConfig.xml not found");
}
private async Task<Result<IModConfigInfo>> CreateFromConfigXmlAsync(ContentPackage owner, XElement src)
{
var asmTask = Task.Factory.StartNew(async () => await GetAssembliesFromXml(owner, src));
var cfgTask = Task.Factory.StartNew(async () => await GetConfigsFromXml(owner, src));
var luaTask = Task.Factory.StartNew(async () => await GetLuaScriptsFromXml(owner, src));
#if CLIENT
var styleTask = Task.Factory.StartNew(async () => await GetStylesFromXml(owner, src));
#endif
await Task.WhenAll(
asmTask,
cfgTask,
#if CLIENT
styleTask,
#endif
luaTask);
return FluentResults.Result.Ok<IModConfigInfo>(new ModConfigInfo()
{
Package = owner,
Assemblies = await await asmTask,
Configs = await await cfgTask,
#if CLIENT
Styles = await await styleTask,
#endif
LuaScripts = await await luaTask
});
async Task<ImmutableArray<ILuaScriptResourceInfo>> GetLuaScriptsFromXml(ContentPackage contentPackage,
XElement cfgElement)
{
return await GetResourceFromXml<ILuaScriptResourceInfo>(contentPackage, cfgElement, "Lua", "FileGroup", _luaScriptParserService);
}
async Task<ImmutableArray<IConfigResourceInfo>> GetConfigsFromXml(ContentPackage contentPackage,
XElement cfgElement)
{
return await GetResourceFromXml<IConfigResourceInfo>(contentPackage, cfgElement, "Config", "FileGroup", _configParserService);
}
async Task<ImmutableArray<IAssemblyResourceInfo>> GetAssembliesFromXml(ContentPackage contentPackage,
XElement cfgElement)
{
return await GetResourceFromXml<IAssemblyResourceInfo>(contentPackage, cfgElement, "Assembly", "FileGroup", _assemblyParserService);
}
#if CLIENT
async Task<ImmutableArray<IStylesResourceInfo>> GetStylesFromXml(ContentPackage contentPackage,
XElement cfgElement)
{
return await GetResourceFromXml<IStylesResourceInfo>(contentPackage, cfgElement, "Style", "FileGroup", _stylesParserService);
}
#endif
async Task<ImmutableArray<T>> GetResourceFromXml<T>(ContentPackage contentPackage, XElement cfgElement, string elemName, string fileGroupName, IParserServiceAsync<ResourceParserInfo, T> resourceService)
{
var elems = GetResourceElementsWithName(owner, cfgElement, elemName, fileGroupName);
if (elems.IsDefaultOrEmpty)
return ImmutableArray<T>.Empty;
var results = await resourceService.TryParseResourcesAsync(elems);
Guard.IsNotEmpty((IReadOnlyCollection<Result<T>>)results, nameof(results));
var resources = ImmutableArray.CreateBuilder<T>();
foreach (var result in results)
{
if (result.Errors.Count > 0)
{
_logger.LogResults(result.ToResult());
continue;
}
resources.Add(result.Value);
}
return resources.ToImmutable();
}
ImmutableArray<ResourceParserInfo> GetResourceElementsWithName(ContentPackage package, XElement root, string elemName, string groupName)
{
var elems = ImmutableArray.CreateBuilder<ResourceParserInfo>();
elems.AddRange(root.GetChildElements(elemName)
.Select(e => new ResourceParserInfo(package, e, ImmutableArray<Identifier>.Empty, ImmutableArray<Identifier>.Empty))
.ToImmutableArray());
if (root.GetChildElements(groupName).ToImmutableArray() is { IsDefaultOrEmpty: false } fileGroups)
{
foreach (var fileGroup in fileGroups)
{
if (fileGroup.GetChildElements(elemName).ToImmutableArray() is { IsDefaultOrEmpty: false } subLuaElems)
{
var cond = GetDependencyIdentifiers(fileGroup, true);
var negCond = GetDependencyIdentifiers(fileGroup, false);
foreach (var element in subLuaElems)
{
elems.Add(new ResourceParserInfo(package, element, cond, negCond));
}
}
}
}
return elems.ToImmutable();
}
ImmutableArray<Identifier> GetDependencyIdentifiers(XElement fg, bool depsLoadedSetting)
{
return fg.GetChildElements("Conditional")
.Where(cElem => bool.TryParse(cElem.GetAttribute("IsLoaded").Value, out bool isLoaded) && isLoaded == depsLoadedSetting)
.SelectMany(cElem2 => cElem2.GetAttributeString("Dependencies", String.Empty)
.Split(',', StringSplitOptions.TrimEntries | StringSplitOptions.RemoveEmptyEntries)
.Select(ident => new Identifier(ident)))
.ToImmutableArray();
}
}
private async Task<Result<IModConfigInfo>> CreateFromLegacyAsync(ContentPackage src)
{
return new ModConfigInfo()
{
Package = src,
Assemblies = GetAssembliesLegacy(src),
Configs = GetConfigsLegacy(src),
LuaScripts = GetLuaScriptsLegacy(src)
};
ImmutableArray<IAssemblyResourceInfo> GetAssembliesLegacy(ContentPackage srcPackage)
{
var binSearchInd = new (string SubFolder, Target Targets, Platform Platforms)[]
{
("bin/Client/Windows", Target.Client, Platform.Windows),
("bin/Client/Linux", Target.Client, Platform.Linux),
("bin/Client/OSX", Target.Client, Platform.OSX),
("bin/Server/Windows", Target.Server, Platform.Windows),
("bin/Server/Linux", Target.Server, Platform.Linux),
("bin/Server/OSX", Target.Server, Platform.OSX)
};
var builder = ImmutableArray.CreateBuilder<IAssemblyResourceInfo>();
foreach (var searchPathways in binSearchInd)
{
if (_storageService.FindFilesInPackage(srcPackage, searchPathways.SubFolder, "*.dll",
true) is { IsSuccess: true, Value.IsDefaultOrEmpty: false } result)
{
builder.Add(new AssemblyResourceInfo()
{
OwnerPackage = srcPackage,
InternalName = searchPathways.SubFolder,
SupportedPlatforms = searchPathways.Platforms,
SupportedTargets = searchPathways.Targets,
LoadPriority = 0,
FilePaths = result.Value.Select(fp => ContentPath.FromRaw(srcPackage, $"%ModDir%/{Path.GetRelativePath(srcPackage.Dir, fp)}".CleanUpPathCrossPlatform()))
.ToImmutableArray(),
FriendlyName = $"{srcPackage.Name}.{searchPathways.SubFolder.Replace('/','.')}",
IncompatiblePackages = ImmutableArray<Identifier>.Empty,
RequiredPackages = ImmutableArray<Identifier>.Empty,
IsScript = false,
IsReferenceModeOnly = false
});
}
}
var sharedResult = _storageService.FindFilesInPackage(srcPackage,
Path.Combine("CSharp/Shared"),
"*.cs", true);
var sharedFiles = sharedResult.IsSuccess && !sharedResult.Value.IsDefaultOrEmpty
? sharedResult.Value.Select(fp =>
ContentPath.FromRaw(srcPackage, $"%ModDir%/{Path.GetRelativePath(srcPackage.Dir, fp)}".CleanUpPathCrossPlatform()))
.ToImmutableArray()
: ImmutableArray<ContentPath>.Empty;
var srcSearchInd = new (string SubFolder, Target Targets, Platform Platforms)[]
{
("CSharp/Client", Target.Client, Platform.Any),
("CSharp/Server", Target.Server, Platform.Any)
};
foreach (var searchPathways in srcSearchInd)
{
// we have architecture dependent files as well
if (_storageService.FindFilesInPackage(srcPackage, searchPathways.SubFolder, "*.cs",
true) is { IsSuccess: true, Value.IsDefaultOrEmpty: false } result)
{
builder.Add(new AssemblyResourceInfo()
{
OwnerPackage = srcPackage,
InternalName = searchPathways.SubFolder,
SupportedPlatforms = searchPathways.Platforms,
SupportedTargets = searchPathways.Targets,
LoadPriority = 0,
FilePaths = result.Value
.Select(fp => ContentPath.FromRaw(srcPackage,
$"%ModDir%/{Path.GetRelativePath(srcPackage.Dir, fp)}".CleanUpPathCrossPlatform()))
.Concat(sharedFiles).ToImmutableArray(),
FriendlyName = IAssemblyLoaderService.InternalsAwareAssemblyName, // give the best chance of success (InternalsAware + Publicizer)
IncompatiblePackages = ImmutableArray<Identifier>.Empty,
RequiredPackages = ImmutableArray<Identifier>.Empty,
UseInternalAccessName = false, //compile as public and then fallback to internals
IsScript = true,
IsReferenceModeOnly = false
});
}
// add the shared files by themselves
else if (!sharedFiles.IsDefaultOrEmpty)
{
builder.Add(new AssemblyResourceInfo()
{
OwnerPackage = srcPackage,
InternalName = searchPathways.SubFolder,
SupportedPlatforms = searchPathways.Platforms,
SupportedTargets = searchPathways.Targets,
LoadPriority = 0,
FilePaths = sharedFiles,
FriendlyName = IAssemblyLoaderService.InternalsAwareAssemblyName,
IncompatiblePackages = ImmutableArray<Identifier>.Empty,
RequiredPackages = ImmutableArray<Identifier>.Empty,
UseInternalAccessName = true,
IsScript = true,
IsReferenceModeOnly = false
});
}
}
return builder.ToImmutable();
}
ImmutableArray<IConfigResourceInfo> GetConfigsLegacy(ContentPackage src)
{
return ImmutableArray<IConfigResourceInfo>.Empty;
}
ImmutableArray<ILuaScriptResourceInfo> GetLuaScriptsLegacy(ContentPackage src)
{
var builder = ImmutableArray.CreateBuilder<ILuaScriptResourceInfo>();
if (_storageService.FindFilesInPackage(src, "Lua", "*.lua", true)
is { IsSuccess: true, Value.IsDefaultOrEmpty: false } result)
{
ImmutableArray<string> cleanedResult = result.Value.Select(fp => fp.CleanUpPathCrossPlatform()).ToImmutableArray();
ImmutableArray<string> autorun = cleanedResult
.Where(fp => fp.Contains("Lua/ForcedAutorun/") || fp.Contains("Lua/Autorun/"))
.ToImmutableArray();
ImmutableArray<ContentPath> autorunFP = autorun.Select(fp => ContentPath.FromRaw(src,
$"%ModDir%/{Path.GetRelativePath(src.Dir, fp)}".CleanUpPathCrossPlatform()))
.ToImmutableArray();
ImmutableArray<ContentPath> reg = cleanedResult.Except(autorun)
.Select(fp => ContentPath.FromRaw(src,
$"%ModDir%/{Path.GetRelativePath(src.Dir, fp)}".CleanUpPathCrossPlatform()))
.ToImmutableArray();
builder.Add(new LuaScriptsResourceInfo()
{
OwnerPackage = src,
InternalName = "LegacyAutorun",
SupportedPlatforms = Platform.Any,
SupportedTargets = Target.Any,
LoadPriority = 1, // autorun should be last to ensure that dependent code in other files are loaded first
FilePaths = autorunFP,
IncompatiblePackages = ImmutableArray<Identifier>.Empty,
RequiredPackages = ImmutableArray<Identifier>.Empty,
IsAutorun = true,
RunUnrestricted = false
});
builder.Add(new LuaScriptsResourceInfo()
{
OwnerPackage = src,
InternalName = "Legacy",
SupportedPlatforms = Platform.Any,
SupportedTargets = Target.Any,
LoadPriority = 0, // should be included first to ensure that dependent code in these files are available
FilePaths = reg,
IncompatiblePackages = ImmutableArray<Identifier>.Empty,
RequiredPackages = ImmutableArray<Identifier>.Empty,
IsAutorun = false,
RunUnrestricted = false
});
}
return builder.ToImmutable();
}
}
}