Files
LuaCsForBarotraumaEP/Subsurface/Content/UI/style.xml

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XML

<?xml version="1.0" encoding="utf-8" ?>
<style>
<GUIFrame
padding="40.0, 40.0, 40.0, 40.0"
color="1.0,1.0,1.0,1.0"
textcolor="0.0, 0.0, 0.0, 1.0"
hovercolor="0.8, 0.8, 0.8, 1.0"
selectedcolor="1.0, 0.82, 0.05, 1.0">
<Sprite texture="Content/UI/UI_Atlas.png" size="0.0, 0.0" sourcerect ="32, 541, 420, 454" slice="87,576,430,960"/>
</GUIFrame>
<GUIButton
color="1.0,1.0,1.0,1.0"
textcolor="1.0, 1.0, 1.0, 1.0"
hovercolor="0.88, 0.25, 0.15, 1.0"
selectedcolor="1.0, 0.0, 0.0, 1.0">
<Sprite texture="Content/UI/UI_Atlas.png" sourcerect ="888, 91, 129, 41" slice="897, 98, 1009, 125"/>
</GUIButton>
<GUIButtonLarge
color="1.0,1.0,1.0,1.0"
textcolor="1.0, 1.0, 1.0, 1.0"
hovercolor="0.88, 0.25, 0.15, 1.0"
selectedcolor="1.0, 0.0, 0.0, 1.0">
<Sprite texture="Content/UI/UI_Atlas.png" sourcerect ="13, 667, 220, 59" slice="27, 673, 226, 718"/>
</GUIButtonLarge>
<GUITextBlock
textcolor="1.0, 1.0, 1.0, 1.0"
hovercolor="0.3, 0.3, 0.3, 0.5"
selectedcolor="1.0, 0.6, 0.0, 0.3"
padding="10.0, 0.0, 10.0, 0.0"/>
<GUIListBox
color="0.0, 0.0, 0.0, 1.0"
textcolor="1.0, 1.0, 1.0, 1.0"
outlinecolor="0.5, 0.57, 0.6, 1.0">
</GUIListBox>
<GUIScrollBar
color="0.88, 0.25, 0.15, 0.8"
textcolor="1.0, 1.0, 1.0, 1.0"
outlinecolor="0.5, 0.57, 0.6, 1.0">
<Sprite texture="Content/UI/uiBackground.png" size="0.0, 0.0"/>
</GUIScrollBar>
<GUIDropDown
color="0.3, 0.3, 0.3, 1.0"
textcolor="1.0, 1.0, 1.0, 1.0"
outlinecolor="0.5, 0.57, 0.6, 1.0">
<Sprite texture="Content/UI/uiBackground.png" size="0.0, 0.0"/>
</GUIDropDown>
<GUITextBox
color="1.0, 1.0, 1.0, 1.0"
hovercolor="0.5, 0.5, 0.5, 0.7"
textcolor="1.0, 1.0, 1.0, 1.0">
<Sprite texture="Content/UI/UI_Atlas.png" sourcerect ="494, 574, 332, 51" slice="497, 578, 823, 620"/>
</GUITextBox>
<GUITickBox
color="1.0, 1.0, 1.0, 1.0">
<Sprite texture="Content/UI/UI_Atlas.png" sourcerect ="992, 814, 21, 22" slice="995, 817, 1008, 830"/>
</GUITickBox>
<GUIMessageBox
padding="40.0, 40.0, 40.0, 40.0"
color="1.0, 1.0, 1.0, 1.0"
textcolor="0.0, 0.0, 0.0, 1.0"
hovercolor="0.8, 0.8, 0.8, 1.0"
selectedcolor="1.0, 0.82, 0.05, 1.0"
outlinecolor="0.5, 0.57, 0.6, 1.0">
<Sprite texture="Content/UI/UI_Atlas.png" sourcerect ="32, 541, 420, 454" slice="87,576,430,960"/>
</GUIMessageBox>
<GUIProgressBar
padding="5.0, 5.0, 5.0, 5.0"
color="0.0, 0.0, 0.0, 0.5"
hovercolor="0.0, 0.0, 0.0, 0.5"
selectedcolor="0.0, 0.0, 0.0, 0.5"
outlinecolor="0.5, 0.57, 0.6, 1.0">
</GUIProgressBar>
</style>