30 lines
1.0 KiB
C#
30 lines
1.0 KiB
C#
// MonoGame - Copyright (C) The MonoGame Team
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// This file is subject to the terms and conditions defined in
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// file 'LICENSE.txt', which is part of this source code package.
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using System;
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namespace Microsoft.Xna.Framework
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{
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/// <summary>
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/// The arguments to the <see cref="GraphicsDeviceManager.PreparingDeviceSettings"/> event.
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/// </summary>
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public class PreparingDeviceSettingsEventArgs : EventArgs
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{
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/// <summary>
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/// Create a new instance of the event.
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/// </summary>
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/// <param name="graphicsDeviceInformation">The default settings to be used in device creation.</param>
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public PreparingDeviceSettingsEventArgs(GraphicsDeviceInformation graphicsDeviceInformation)
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{
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GraphicsDeviceInformation = graphicsDeviceInformation;
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}
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/// <summary>
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/// The default settings that will be used in device creation.
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/// </summary>
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public GraphicsDeviceInformation GraphicsDeviceInformation { get; private set; }
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}
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}
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