Files
LuaCsForBarotraumaEP/Subsurface/Events/Task.cs
2015-05-25 01:04:03 +03:00

51 lines
926 B
C#

namespace Subsurface
{
class Task
{
protected string name;
private float priority;
protected TaskManager taskManager;
protected bool isFinished;
public string Name
{
get { return name; }
}
public float Priority
{
get { return priority; }
}
public bool IsFinished
{
get { return isFinished; }
}
public Task(TaskManager taskManager, float priority, string name)
{
this.taskManager = taskManager;
this.priority = priority;
this.name = name;
taskManager.AddTask(this);
}
public virtual void Update(float deltaTime)
{
}
protected virtual void Finished()
{
taskManager.TaskFinished(this);
isFinished = true;
}
}
}