Files
LuaCsForBarotraumaEP/Libraries/MonoGame.Framework/Src/MonoGame.Framework/Graphics/ResourceDestroyedEventArgs.cs
T
2019-06-25 16:00:44 +03:00

18 lines
442 B
C#

using System;
namespace Microsoft.Xna.Framework.Graphics
{
public sealed class ResourceDestroyedEventArgs : EventArgs
{
/// <summary>
/// The name of the destroyed resource.
/// </summary>
public string Name { get; internal set; }
/// <summary>
/// The resource manager tag of the destroyed resource.
/// </summary>
public Object Tag { get; internal set; }
}
}