This website requires JavaScript.
Explore
Help
Sign In
vlad.os
/
LuaCsForBarotraumaEP
Watch
1
Star
0
Fork
0
You've already forked LuaCsForBarotraumaEP
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
344947c3c44bd80587b590eebb7010bab8cd43a7
LuaCsForBarotraumaEP
/
Subsurface
/
Source
/
Events
History
juanjp600
344947c3c4
Search and destroy mission
...
Featuring ugly code
2016-09-26 22:09:06 -03:00
..
Missions
Search and destroy mission
2016-09-26 22:09:06 -03:00
ArtifactEvent.cs
Artifacts are spread out better throughout the levels
2016-08-28 20:28:24 +03:00
MonsterEvent.cs
Possible to zoom out further when debugdraw is on, vents don't replenish oxygen when underwater, monster missions & events ignore spawnpoints that are too close to the main sub
2016-09-14 20:25:09 +03:00
PropertyTask.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
RepairTask.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
ScriptedEvent.cs
Replace '' (two single quotes) with \" (double quote)
2016-09-24 21:26:08 -03:00
ScriptedTask.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
Task.cs
Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)
2015-11-10 22:22:26 +02:00
TaskManager.cs
ScriptedEvent debug logging, saving VerboseLogging option, using the first loaded contentpackage if no contentpackage has been selected
2016-04-23 17:28:11 +03:00