Files
LuaCsForBarotraumaEP/Libraries/MonoGame.Framework/Src/MonoGame.Framework/Clipboard.cs
2019-06-25 16:00:44 +03:00

18 lines
359 B
C#

//TODO: maybe make this compile even if SDL isn't available
namespace Microsoft.Xna.Framework
{
public static class Clipboard
{
public static string GetText()
{
return Sdl.GetClipboardText();
}
public static void SetText(string text)
{
Sdl.SetClipboardText(text);
}
}
}