29 lines
981 B
C#
29 lines
981 B
C#
using System;
|
|
|
|
namespace Barotrauma.Networking
|
|
{
|
|
partial class OrderChatMessage : ChatMessage
|
|
{
|
|
public override void ServerWrite(IWriteMessage msg, Client c)
|
|
{
|
|
msg.Write((byte)ServerNetObject.CHAT_MESSAGE);
|
|
msg.Write(NetStateID);
|
|
msg.WriteRangedInteger((int)ChatMessageType.Order, 0, Enum.GetValues(typeof(ChatMessageType)).Length - 1);
|
|
msg.Write(SenderName);
|
|
msg.Write(SenderClient != null);
|
|
if (SenderClient != null)
|
|
{
|
|
msg.Write((SenderClient.SteamID != 0) ? SenderClient.SteamID : SenderClient.ID);
|
|
}
|
|
msg.Write(Sender != null && c.InGame);
|
|
if (Sender != null && c.InGame)
|
|
{
|
|
msg.Write(Sender.ID);
|
|
}
|
|
msg.Write(false); //text color (no custom text colors for order messages)
|
|
msg.WritePadBits();
|
|
WriteOrder(msg);
|
|
}
|
|
}
|
|
}
|