Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaServer/ServerSource/Items/Components/GeneticMaterial.cs
2022-03-17 01:25:04 +09:00

21 lines
527 B
C#

using Barotrauma.Networking;
namespace Barotrauma.Items.Components
{
partial class GeneticMaterial : ItemComponent
{
public void ServerEventWrite(IWriteMessage msg, Client c, NetEntityEvent.IData extraData = null)
{
msg.Write(tainted);
if (tainted)
{
msg.Write(selectedTaintedEffect?.UintIdentifier ?? 0);
}
else
{
msg.Write(selectedEffect?.UintIdentifier ?? 0);
}
}
}
}