Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaServer/ServerSource/GameSession/GameModes/CharacterCampaignData.cs
2022-03-30 01:20:59 +09:00

152 lines
5.1 KiB
C#

using Barotrauma.Networking;
using System.Xml.Linq;
namespace Barotrauma
{
partial class CharacterCampaignData
{
public bool HasSpawned;
public bool HasItemData
{
get { return itemData != null; }
}
public CharacterCampaignData(Client client)
{
Name = client.Name;
ClientEndPoint = client.Connection.EndPointString;
SteamID = client.SteamID;
CharacterInfo = client.CharacterInfo;
healthData = new XElement("health");
client.Character?.CharacterHealth?.Save(healthData);
if (client.Character?.Inventory != null)
{
itemData = new XElement("inventory");
Character.SaveInventory(client.Character.Inventory, itemData);
}
OrderData = new XElement("orders");
if (client.CharacterInfo != null)
{
CharacterInfo.SaveOrderData(client.CharacterInfo, OrderData);
}
if (client.Character?.Wallet.Save() is { } walletSave)
{
WalletData = walletSave;
}
}
public void Refresh(Character character)
{
healthData = new XElement("health");
character.CharacterHealth.Save(healthData);
if (character.Inventory != null)
{
itemData = new XElement("inventory");
Character.SaveInventory(character.Inventory, itemData);
}
OrderData = new XElement("orders");
CharacterInfo.SaveOrderData(character.Info, OrderData);
WalletData = character.Wallet.Save();
}
public CharacterCampaignData(XElement element)
{
Name = element.GetAttributeString("name", "Unnamed");
ClientEndPoint = element.GetAttributeString("endpoint", null) ?? element.GetAttributeString("ip", "");
string steamID = element.GetAttributeString("steamid", "");
if (!string.IsNullOrEmpty(steamID))
{
ulong.TryParse(steamID, out ulong parsedID);
SteamID = parsedID;
}
foreach (XElement subElement in element.Elements())
{
switch (subElement.Name.ToString().ToLowerInvariant())
{
case "character":
case "characterinfo":
CharacterInfo = new CharacterInfo(subElement);
break;
case "inventory":
itemData = subElement;
break;
case "health":
healthData = subElement;
break;
case "orders":
OrderData = subElement;
break;
case Wallet.LowerCaseSaveElementName:
WalletData = subElement;
break;
}
}
}
public bool MatchesClient(Client client)
{
if (SteamID > 0)
{
return SteamID == client.SteamID;
}
else
{
return ClientEndPoint == client.Connection.EndPointString;
}
}
public bool IsDuplicate(CharacterCampaignData other)
{
return other.SteamID == SteamID && other.ClientEndPoint == ClientEndPoint;
}
public void SpawnInventoryItems(Character character, Inventory inventory)
{
if (character == null)
{
throw new System.InvalidOperationException($"Failed to spawn inventory items. Character was null.");
}
if (itemData == null)
{
throw new System.InvalidOperationException($"Failed to spawn inventory items for the character \"{character.Name}\". No saved inventory data.");
}
character.SpawnInventoryItems(inventory, itemData.FromPackage(null));
}
public void ApplyHealthData(Character character)
{
CharacterInfo.ApplyHealthData(character, healthData);
}
public void ApplyOrderData(Character character)
{
CharacterInfo.ApplyOrderData(character, OrderData);
}
public void ApplyWalletData(Character character)
{
character.Wallet = new Wallet(Option<Character>.Some(character), WalletData);
}
public XElement Save()
{
XElement element = new XElement("CharacterCampaignData",
new XAttribute("name", Name),
new XAttribute("endpoint", ClientEndPoint),
new XAttribute("steamid", SteamID));
CharacterInfo?.Save(element);
if (itemData != null) { element.Add(itemData); }
if (healthData != null) { element.Add(healthData); }
if (OrderData != null) { element.Add(OrderData); }
if (WalletData != null) { element.Add(WalletData); }
return element;
}
}
}