31 lines
1.0 KiB
C#
31 lines
1.0 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Xml.Linq;
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namespace Barotrauma
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{
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class RNGAction : BinaryOptionAction
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{
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[Serialize(0.0f, true)]
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public float Chance { get; set; }
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public RNGAction(ScriptedEvent parentEvent, XElement element) : base(parentEvent, element) { }
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protected override bool? DetermineSuccess()
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{
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return Rand.Range(0.0, 1.0) <= Chance;
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}
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public override string ToDebugString()
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{
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string subActionStr = "";
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if (succeeded.HasValue)
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{
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subActionStr = $"\n Sub action: {(succeeded.Value ? Success : Failure)?.CurrentSubAction.ColorizeObject()}";
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}
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return $"{ToolBox.GetDebugSymbol(DetermineFinished())} {nameof(RNGAction)} -> (Chance: {Chance.ColorizeObject()}, "+
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$"Succeeded: {(succeeded.HasValue ? succeeded.Value.ToString() : "not determined").ColorizeObject()})" +
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subActionStr;
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}
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}
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} |