- some new wall prefabs - medical item statuseffect tweaking - fixed textBoxes not being deselected in waypoint editing hud after applying the changes
112 lines
5.8 KiB
XML
112 lines
5.8 KiB
XML
<prefabs>
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<largehorizontalback sprite="Content/Map/testroom.png" sourcerect="0,0,896,64" depth ="0.9"
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description="A decorative structure with no collision detection"
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width = "128" height ="64" resizehorizontal="true"/>
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<smallhorizontalback sprite="Content/Map/testroom.png" sourcerect="0,64,896,32" depth ="0.9"
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description="A decorative structure with no collision detection"
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width = "128" height ="32" resizehorizontal="true"/>
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<largeverticalback sprite="Content/Map/testroom.png" sourcerect="0,96,64,448" depth ="0.9"
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description="A decorative structure with no collision detection"
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width = "64" height ="128" resizevertical="true"/>
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<largeverticalback2 sprite="Content/Map/testroom.png" sourcerect="64,96,64,448" depth ="0.9"
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description="A decorative structure with no collision detection"
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width = "64" height ="128" resizevertical="true"/>
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<smallverticalback sprite="Content/Map/testroom.png" sourcerect="128,96,32,352" depth ="0.9"
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description="A decorative structure with no collision detection"
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width = "32" height ="128" resizevertical="true"/>
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<smallverticalback2 sprite="Content/Map/testroom.png" sourcerect="160,96,32,352" depth ="0.9"
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description="A decorative structure with no collision detection"
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width = "32" height ="128" resizevertical="true"/>
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<engineeringLabel sprite="Content/Map/testroom.png" sourcerect="464,336,153,16" depth ="0.99"
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width = "153" height ="16"/>
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<commandLabel sprite="Content/Map/testroom.png" sourcerect="464,352,128,16" depth ="0.99"
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width = "128" height ="16"/>
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<airlockLabel sprite="Content/Map/testroom.png" sourcerect="464,368,199,16" depth ="0.99"
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width = "99" height ="16"/>
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<cabinsLabel sprite="Content/Map/testroom.png" sourcerect="464,384,83,16" depth ="0.99"
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width = "83" height ="16"/>
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<medicalLabel sprite="Content/Map/testroom.png" sourcerect="464,400,110,16" depth ="0.99"
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width = "110" height ="16"/>
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<arrowUp sprite="Content/Map/testroom.png" sourcerect="592,367,16,16" depth ="0.99"
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width = "16" height ="16"/>
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<arrowDown sprite="Content/Map/testroom.png" sourcerect="608,367,16,16" depth ="0.99"
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width = "16" height ="16"/>
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<arrowLeft sprite="Content/Map/testroom.png" sourcerect="592,383,16,16" depth ="0.99"
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width = "16" height ="16"/>
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<arrowRight sprite="Content/Map/testroom.png" sourcerect="608,383,16,16" depth ="0.99"
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width = "16" height ="16"/>
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<leftwall sprite="Content/Map/testroom.png" sourcerect="990,274,32,512" depth ="0.05" castshadow="true"
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description="A vertical wall with collision detection"
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width = "32" height ="64" resizevertical="true" fliphorizontal="true" body="true" health="500"/>
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<rightwall sprite="Content/Map/testroom.png" sourcerect="990,274,32,512" depth ="0.05" castshadow="true"
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description="A vertical wall with collision detection"
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width = "32" height ="64" resizevertical="true" body="true" health="500"/>
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<topwall sprite="Content/Map/testroom.png" sourcerect="208,439,496,32" depth ="0.06" castshadow="true"
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description="A horizontal wall with collision detection"
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width = "64" height ="32" resizehorizontal="true" body="true" health="500"/>
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<topwindow sprite="Content/Map/testroom.png" sourcerect="208,352,128,80" depth ="0.05"
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width = "128" height ="80" body="true" health="100"/>
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<verticalwindow sprite="Content/Map/testroom.png" sourcerect="256,784,128,224" depth ="0.05"
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width = "128" height ="224" body="true" health="100"/>
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<horizontalresizablewindow sprite="Content/Map/testroom.png" sourcerect="896,208,128,64" depth ="0.06"
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width = "128" height ="64" body="true" health="100" resizehorizontal="true"/>
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<verticalresizablewindow sprite="Content/Map/testroom.png" sourcerect="896,80,64,128" depth ="0.06"
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width = "64" height ="128" body="true" health="100" resizevertical="true"/>
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<smallhorizontalback sprite="Content/Map/testroom.png" sourcerect="0,65,896,32" depth ="0.4"
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description="A decorative structure with no collision detection"
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width = "128" height ="32" resizehorizontal="true"/>
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<largeplatform sprite="Content/Map/testroom.png" sourcerect="896,0,128,64" depth="0.9"
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width = "64" height ="64" resizehorizontal="true" body="true" platform="true"/>
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<platform sprite="Content/Map/testroom.png" sourcerect="896,53,128,32" depth ="0.9"
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width = "64" height ="26" resizehorizontal="true" body="true" platform="true"/>
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<roughbgwall sprite="Content/Map/testroom.png" sourcerect="200,104,240,240" depth = "1.0"
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width="64" height="64" resizehorizontal="true" resizevertical="true"/>
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<cleanbgwall sprite="Content/Map/testroom.png" sourcerect="448,96,448,224" depth = "1.0"
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width="64" height="64" resizehorizontal="true" resizevertical="true"/>
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<bgpanels sprite="Content/Map/testroom.png" sourcerect="768,320,224,224" depth = "1.0"
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width="64" height="64" resizehorizontal="true" resizevertical="true"/>
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<bgpanelswindow sprite="Content/Map/testroom.png" sourcerect="752,560,224,224" depth = "1.0"
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width="64" height="64" resizehorizontal="true" resizevertical="true"/>
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<bgorangepanels sprite="Content/Map/testroom.png" sourcerect="528,784,224,224" depth = "1.0"
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width="64" height="64" resizehorizontal="true" resizevertical="true"/>
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<bgorangepanelwindow sprite="Content/Map/testroom.png" sourcerect="528,563,224,224" depth = "1.0"
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width="64" height="64" resizehorizontal="true" resizevertical="true"/>
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<stairsright sprite="Content/Map/testroom.png" sourcerect="0,704,256,320"
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width="256" height="320" depth = "0.1" stairdirection="Right"/>
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<stairsleft sprite="Content/Map/testroom.png" fliphorizontal="true" sourcerect="0,704,256,320"
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width="256" height="320" depth = "0.1" stairdirection="Left"/>
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<bunk sprite="Content/Map/testroom.png" fliphorizontal="true" sourcerect="0,546,173,129"
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width="173" height="129" depth = "0.9"/>
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</prefabs> |