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LuaCsForBarotraumaEP
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31bef06fd8b634f72fc8ef3d2a49da55fd068629
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaClient
/
Source
/
Characters
T
History
Joonas Rikkonen
dde320b387
Merge pull request
#101
from Crystalwarrior/moRags
...
Body shoulder-grab, better CPR anims, CPR and Crit overhaul!
2017-12-20 19:37:38 +02:00
..
AI
Fixed characters not appearing in the round summary in mp, minor CrewManager refactoring
2017-11-20 20:46:54 +02:00
Animation
Fixed ragdolled players suffering less impact damage than non-ragdolled one.
2017-12-05 23:03:40 +03:00
Jobs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
AICharacter.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
Attack.cs
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
Character.cs
Fixed sub->sub and outside->sub visibility checks when determining name tag visibility.
2017-12-17 22:34:24 +02:00
CharacterHUD.cs
Fixed ragdolling and grab-type switching in singleplayer
2017-12-17 23:13:50 +03:00
CharacterInfo.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
CharacterNetworking.cs
Merge branch 'master' into moRags
2017-12-17 22:41:45 +03:00
CharacterSound.cs
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
HUDProgressBar.cs
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
HuskInfection.cs
Fixed endless messagebox spam when the controlled character turns into a husk, fixed an index our of range exception when merging firesources
2017-07-09 16:17:44 +03:00
Limb.cs
Fixed limb lightsources not rotating with the limb
2017-12-02 19:15:27 +02:00