68 lines
1.8 KiB
C#
68 lines
1.8 KiB
C#
// MIT License - Copyright (C) The Mono.Xna Team
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// This file is subject to the terms and conditions defined in
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// file 'LICENSE.txt', which is part of this source code package.
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using System;
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using System.Collections.Generic;
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using MonoGame.Utilities;
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namespace Microsoft.Xna.Framework
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{
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public class GameServiceContainer : IServiceProvider
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{
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Dictionary<Type, object> services;
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public GameServiceContainer()
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{
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services = new Dictionary<Type, object>();
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}
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public void AddService(Type type, object provider)
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{
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if (type == null)
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throw new ArgumentNullException("type");
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if (provider == null)
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throw new ArgumentNullException("provider");
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if (!ReflectionHelpers.IsAssignableFrom(type, provider))
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throw new ArgumentException("The provider does not match the specified service type!");
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services.Add(type, provider);
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}
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public object GetService(Type type)
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{
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if (type == null)
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throw new ArgumentNullException("type");
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object service;
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if (services.TryGetValue(type, out service))
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return service;
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return null;
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}
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public void RemoveService(Type type)
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{
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if (type == null)
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throw new ArgumentNullException("type");
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services.Remove(type);
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}
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public void AddService<T>(T provider)
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{
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AddService(typeof(T), provider);
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}
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public T GetService<T>() where T : class
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{
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var service = GetService(typeof(T));
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if (service == null)
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return null;
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return (T)service;
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}
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}
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}
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