Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Particles/Particle.cs
T
Joonas Rikkonen 10db837ef0 Particle fixes/improvements:
- Fixed particles going through closed gaps (e.g. closed doors).
- Gaps can emit particles even if the target hull is full of water (-> water running into the sub through an already flooded room is more apparent).
- The air-only splash & waterdrop particles are not emitted if the target room is full of water.
- Fixed heavy water particles never moving upwards (even if the water is rushing into a room from a gap on the floor).
2018-01-12 15:40:13 +02:00

15 KiB