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LuaCsForBarotraumaEP
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2d55d413202c63660c8151d70424cc55faf42e6a
LuaCsForBarotraumaEP
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Barotrauma
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BarotraumaShared
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juanjp600
2d55d41320
Fixed railgun HUD crash when the first linked item doesn't have an ItemContainer
2017-12-01 09:53:07 -03:00
..
Components
Fixed railgun HUD crash when the first linked item doesn't have an ItemContainer
2017-12-01 09:53:07 -03:00
CharacterInventory.cs
Moved inventory UI update logic to the client project, sound effects for picking up and dropping items
2017-08-10 20:30:29 +03:00
FixRequirement.cs
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
Inventory.cs
Moved inventory UI update logic to the client project, sound effects for picking up and dropping items
2017-08-10 20:30:29 +03:00
Item.cs
Renamed screens (EditMapScreen -> SubEditorScreen, EditCharacterScreen -> CharacterEditorScreen)
2017-11-18 15:13:03 +02:00
ItemInventory.cs
Added "user" parameter to Inventory.PutItem and Inventory.TryPutItem. + More descriptive wiring logging: the logs don't list all the wires in a connectionpanel but only the changes a player does to the wiring. Disconnecting wires by picking them up and wiring done by the host are also logged now.
2017-07-17 23:27:31 +03:00
ItemPrefab.cs
MapEntityPrefabs are deserialized using SerializableProperty
2017-11-15 19:01:55 +02:00
RelatedItem.cs
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00