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LuaCsForBarotraumaEP
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2bb5d418369677f549e437d4874572c2e648ad3a
LuaCsForBarotraumaEP
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Subsurface
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Networking
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Regalis11
2bb5d41836
Further lighting optimization, fixed (railgun) controller movement, physicsbody collisioncategory changes, command room reactor controls in Vellamo
2015-10-14 22:10:37 +03:00
..
GameClient.cs
Further lighting optimization, fixed (railgun) controller movement, physicsbody collisioncategory changes, command room reactor controls in Vellamo
2015-10-14 22:10:37 +03:00
GameServer.cs
Further lighting optimization, fixed (railgun) controller movement, physicsbody collisioncategory changes, command room reactor controls in Vellamo
2015-10-14 22:10:37 +03:00
NetConfig.cs
Attachable items aren't automatically attached when loading a sub in edit screen, bunch of new item sprites, Aegir Mark II, client reconnect bugfixes
2015-09-27 15:46:55 +03:00
NetworkEvent.cs
Particle.FindAdjacentHulls exception fix, OpenAL "invalid value" dix, radar sync, better ragdoll sync, autoupdate cancel/retry on error
2015-10-08 21:48:04 +03:00
NetworkMember.cs
More accurate and reliable submarine-level collisions, looping OnUse sounds bugfix, new music clips, item sprites removed from limbs when someone else loots the item, Camera.WorldView fix, checking vector.LengthSquared before normalizing to avoid creating a NaN vector
2015-10-04 23:50:46 +03:00