a71c10a2bc
Adds a rack capable of holding 3 Railgun shells, so players / sub makers won't have to store shells on the floor anymore. Also helps the crew keep track of how many Railgun shells they sub have. Because the racks take up space, it also would help with balancing subs for PvP and so on. texture located in "content/items/weapons/railgunetc2.png", which it shares with the new loaders and rear facing controller. https://imgur.com/muAIF9P This feature has been requested a lot lol, so I hope this will make a lot of people really happy
118 lines
3.1 KiB
XML
118 lines
3.1 KiB
XML
<Items>
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<Item
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name="Steel Cabinet"
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linkable="true"
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pickdistance ="150">
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<Sprite texture ="locker.png" depth="0.84" sourcerect="0,0,128,128"/>
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<ItemContainer capacity="20" canbeselected="true" hideitems="true">
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<Containable name="smallitem"/>
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</ItemContainer>
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</Item>
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<Item
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name="Railgun Shell Rack"
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pickdistance ="120">
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<Sprite texture ="content/items/weapons/railgunetc2.png" depth="0.84" sourcerect="57,97,72,110"/>
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<ItemContainer hideitems="false" drawinventory="true" capacity="3" slotsperrow="3" itempos="17,-49.5" iteminterval="19,0" itemrotation="90" canbeselected = "true">
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<Containable name="Railgun Shell"/>
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<Containable name="Nuclear Shell"/>
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</ItemContainer>
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</Item>
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<Item
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name="Medicine Cabinet"
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linkable="true"
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pickdistance ="150">
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<Sprite texture ="cabinets.png" depth="0.84" sourcerect="0,0,48,64" canflipx="false"/>
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<ItemContainer capacity="20" canbeselected="true" hideitems="true">
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<Containable name="chem"/>
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<Containable name="medical"/>
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</ItemContainer>
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</Item>
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<Item
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name="Toxic Cabinet"
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linkable="true"
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pickdistance ="150">
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<Sprite texture ="cabinets.png" depth="0.84" sourcerect="0,64,48,64" canflipx="false"/>
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<ItemContainer capacity="20" canbeselected="true" hideitems="true">
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<Containable name="chem"/>
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<Containable name="medical"/>
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</ItemContainer>
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</Item>
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<Item
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name="Metal Crate"
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linkable="true"
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pickdistance ="150">
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<Deconstruct time="20">
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<Item name="Steel Bar"/>
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<Item name="Steel Bar"/>
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<Item name="Steel Bar"/>
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</Deconstruct>
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<Sprite texture ="crates.png" depth="0.54" sourcerect="0,0,79,35"/>
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<Body width="77" height="34" density="50"/>
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<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-30,14" handle2="30,14" aimable="false"/>
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<ItemContainer capacity="20" canbeselected="true" hideitems="true">
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<Containable name="smallitem,Spear"/>
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</ItemContainer>
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</Item>
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<Item
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name="Explosive Crate"
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linkable="true"
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pickdistance ="150">
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<Deconstruct time="20">
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<Item name="Steel Bar"/>
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<Item name="Steel Bar"/>
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</Deconstruct>
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<Sprite texture ="crates.png" depth="0.54" sourcerect="81,0,47,42"/>
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<Body width="45" height="41" density="50"/>
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<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false"/>
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<ItemContainer capacity="10" canbeselected="true" hideitems="true">
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<Containable name="smallitem"/>
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</ItemContainer>
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</Item>
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<Item
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name="Chemical Crate"
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linkable="true"
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pickdistance ="150">
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<Deconstruct time="20">
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<Item name="Steel Bar"/>
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<Item name="Steel Bar"/>
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</Deconstruct>
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<Sprite texture ="crates.png" depth="0.54" sourcerect="1,36,47,42"/>
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<Body width="45" height="41" density="50"/>
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<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false"/>
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<ItemContainer capacity="10" canbeselected="true" hideitems="true">
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<Containable name="smallitem"/>
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</ItemContainer>
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</Item>
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</Items>
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