Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Content/Items/Containers/containers.xml
T
ClasticM a71c10a2bc Railgun Shell Rack
Adds a rack capable of holding 3 Railgun shells,
so players / sub makers won't have to store shells on the floor anymore. Also helps the crew keep track of how many Railgun shells they sub have. 

Because the racks take up space, it also would help with balancing subs for PvP and so on.

texture located in "content/items/weapons/railgunetc2.png", which it shares with the new loaders and rear facing controller.
https://imgur.com/muAIF9P

This feature has been requested a lot lol, so I hope this will make a lot of people really happy
2018-05-18 20:13:12 -05:00

118 lines
3.1 KiB
XML

<Items>
<Item
name="Steel Cabinet"
linkable="true"
pickdistance ="150">
<Sprite texture ="locker.png" depth="0.84" sourcerect="0,0,128,128"/>
<ItemContainer capacity="20" canbeselected="true" hideitems="true">
<Containable name="smallitem"/>
</ItemContainer>
</Item>
<Item
name="Railgun Shell Rack"
pickdistance ="120">
<Sprite texture ="content/items/weapons/railgunetc2.png" depth="0.84" sourcerect="57,97,72,110"/>
<ItemContainer hideitems="false" drawinventory="true" capacity="3" slotsperrow="3" itempos="17,-49.5" iteminterval="19,0" itemrotation="90" canbeselected = "true">
<Containable name="Railgun Shell"/>
<Containable name="Nuclear Shell"/>
</ItemContainer>
</Item>
<Item
name="Medicine Cabinet"
linkable="true"
pickdistance ="150">
<Sprite texture ="cabinets.png" depth="0.84" sourcerect="0,0,48,64" canflipx="false"/>
<ItemContainer capacity="20" canbeselected="true" hideitems="true">
<Containable name="chem"/>
<Containable name="medical"/>
</ItemContainer>
</Item>
<Item
name="Toxic Cabinet"
linkable="true"
pickdistance ="150">
<Sprite texture ="cabinets.png" depth="0.84" sourcerect="0,64,48,64" canflipx="false"/>
<ItemContainer capacity="20" canbeselected="true" hideitems="true">
<Containable name="chem"/>
<Containable name="medical"/>
</ItemContainer>
</Item>
<Item
name="Metal Crate"
linkable="true"
pickdistance ="150">
<Deconstruct time="20">
<Item name="Steel Bar"/>
<Item name="Steel Bar"/>
<Item name="Steel Bar"/>
</Deconstruct>
<Sprite texture ="crates.png" depth="0.54" sourcerect="0,0,79,35"/>
<Body width="77" height="34" density="50"/>
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-30,14" handle2="30,14" aimable="false"/>
<ItemContainer capacity="20" canbeselected="true" hideitems="true">
<Containable name="smallitem,Spear"/>
</ItemContainer>
</Item>
<Item
name="Explosive Crate"
linkable="true"
pickdistance ="150">
<Deconstruct time="20">
<Item name="Steel Bar"/>
<Item name="Steel Bar"/>
</Deconstruct>
<Sprite texture ="crates.png" depth="0.54" sourcerect="81,0,47,42"/>
<Body width="45" height="41" density="50"/>
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false"/>
<ItemContainer capacity="10" canbeselected="true" hideitems="true">
<Containable name="smallitem"/>
</ItemContainer>
</Item>
<Item
name="Chemical Crate"
linkable="true"
pickdistance ="150">
<Deconstruct time="20">
<Item name="Steel Bar"/>
<Item name="Steel Bar"/>
</Deconstruct>
<Sprite texture ="crates.png" depth="0.54" sourcerect="1,36,47,42"/>
<Body width="45" height="41" density="50"/>
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false"/>
<ItemContainer capacity="10" canbeselected="true" hideitems="true">
<Containable name="smallitem"/>
</ItemContainer>
</Item>
</Items>