Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/ClientSource/Items/Components/GeneticMaterial.cs
Joonas Rikkonen 234fb6bc06 Release v0.15.12.0
2021-10-27 18:50:57 +03:00

87 lines
3.7 KiB
C#

using Barotrauma.Networking;
using Microsoft.Xna.Framework;
using System.Linq;
namespace Barotrauma.Items.Components
{
partial class GeneticMaterial : ItemComponent
{
[Serialize(0.0f, false)]
public float TooltipValueMin { get; set; }
[Serialize(0.0f, false)]
public float TooltipValueMax { get; set; }
public override void AddTooltipInfo(ref string name, ref string description)
{
if (!string.IsNullOrEmpty(materialName) && item.ContainedItems.Count() > 0)
{
string mergedMaterialName = materialName;
foreach (Item containedItem in item.ContainedItems)
{
var containedMaterial = containedItem.GetComponent<GeneticMaterial>();
if (containedMaterial == null) { continue; }
mergedMaterialName += ", " + containedMaterial.materialName;
}
name = name.Replace(materialName, mergedMaterialName);
}
if (Tainted)
{
name = TextManager.GetWithVariable("entityname.taintedgeneticmaterial", "[geneticmaterialname]", name);
}
if (TextManager.ContainsTag("entitydescription." + Item.prefab.Identifier))
{
int value = (int)MathHelper.Lerp(TooltipValueMin, TooltipValueMax, item.ConditionPercentage / 100.0f);
description = TextManager.GetWithVariable("entitydescription." + Item.prefab.Identifier, "[value]", value.ToString());
}
foreach (Item containedItem in item.ContainedItems)
{
var containedGeneticMaterial = containedItem.GetComponent<GeneticMaterial>();
if (containedGeneticMaterial == null) { continue; }
string _ = string.Empty;
string containedDescription = containedItem.Description;
containedGeneticMaterial.AddTooltipInfo(ref _, ref containedDescription);
if (!string.IsNullOrEmpty(containedDescription))
{
description += '\n' + containedDescription;
}
}
}
public void ModifyDeconstructInfo(Deconstructor deconstructor, ref string buttonText, ref string infoText)
{
if (deconstructor.InputContainer.Inventory.AllItems.Count() == 2)
{
if (!deconstructor.InputContainer.Inventory.AllItems.All(it => it.prefab == item.prefab))
{
buttonText = TextManager.Get("researchstation.combine");
infoText = TextManager.Get("researchstation.combine.infotext");
}
else
{
buttonText = TextManager.Get("researchstation.refine");
int taintedProbability = (int)(GetTaintedProbabilityOnRefine(Character.Controlled) * 100);
infoText = TextManager.GetWithVariable("researchstation.refine.infotext", "[taintedprobability]", taintedProbability.ToString());
}
}
}
public void ClientRead(ServerNetObject type, IReadMessage msg, float sendingTime)
{
Tainted = msg.ReadBoolean();
if (Tainted)
{
uint selectedTaintedEffectId = msg.ReadUInt32();
selectedTaintedEffect = AfflictionPrefab.Prefabs.Find(a => a.UIntIdentifier == selectedTaintedEffectId);
}
else
{
uint selectedEffectId = msg.ReadUInt32();
selectedEffect = AfflictionPrefab.Prefabs.Find(a => a.UIntIdentifier == selectedEffectId);
}
}
}
}