Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/ClientSource/Events/Missions/CombatMission.cs
2022-02-10 02:52:08 +09:00

28 lines
716 B
C#

using Barotrauma.Networking;
namespace Barotrauma
{
partial class CombatMission : Mission
{
public override string Description
{
get
{
if (descriptions == null) return "";
if (GameMain.Client?.Character == null)
{
//non-team-specific description
return descriptions[0];
}
//team specific
return descriptions[GameMain.Client.Character.TeamID == CharacterTeamType.Team1 ? 1 : 2];
}
}
public override bool IsAtCompletionState => false;
public override bool IsAtFailureState => false;
}
}