Files
LuaCsForBarotraumaEP/Subsurface/Content/Items/railgun.xml

62 lines
1.6 KiB
XML

<Items>
<Item
name="Railgun"
focusonselected="true"
offsetonselected="500"
linkable="true">
<Sprite texture ="railgunbase.png"/>
<Turret barrelsprite="railgunbarrel.png" canbeselected = "true" linkable="true" origin="0.5, 0.85" barrelpos="117, 57"
rotationlimits="180,360"
powerconsumption="500.0">
<Sound file="railgun.ogg" type="OnUse"/>
</Turret>
</Item>
<Item
name="Railgun Controller"
type="Controller"
linkable="true"
pickdistance="150">
<Sprite texture ="railguncontroller.png" depth="0.8"/>
<Controller userpos="-1" direction ="Right" canbeselected = "true">
<limbposition limb="Head" position="0,-124"/>
<limbposition limb="LeftHand" position="38,-125"/>
<limbposition limb="RightHand" position="38,-125"/>
</Controller>
<trigger x="-50" y="-87" width="200" height ="153"/>
</Item>
<Item
name="Railgun Loader"
linkable="true"
pickdistance="150">
<Sprite texture ="railgunloader.png" depth =" 0.8"/>
<ItemContainer hideitems="false" drawinventory="true" capacity="5" itempos="54,-61" iteminterval="40,0" canbeselected = "true">
<Containable name="Railgun Shell"/>
</ItemContainer>
</Item>
<Item
name="Railgun Shell"
pickdistance="200">
<Sprite texture ="railgunshell.png"/>
<Body radius="14" height="63" density="15"/>
<Holdable holdpos="30,-15" handle1="0,20" handle2="0,-20"/>
<Pickable slots="RightHand"/>
<Projectile launchimpulse="80.0"/>
</Item>
</Items>