Logo
Explore Help
Sign In
vlad.os/LuaCsForBarotraumaEP
0
0
Fork 0
You've already forked LuaCsForBarotraumaEP
Code Issues Packages Projects Releases Wiki Activity
Files
1eaccef8c789a5ac8f6d210ef2542cdb9dacd839
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Items
T
History
Joonas Rikkonen 1eaccef8c7 Added damaged variants of junction box sprite, damaged item sprites can be set to fade in.
2018-01-11 20:48:26 +02:00
..
Components
Reactor temperature has to stay above the meltdown temperature for 30 seconds before it explodes. The reactors now also have an output connection that sends out a signal when the temperature is critical. + Added reactor meltdown warning sirens & lights to vanilla subs. Closes #157
2018-01-10 00:33:21 +02:00
CharacterInventory.cs
Merge branch 'master' into moStuff
2018-01-09 10:38:06 +02:00
DockingPort.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
FixRequirement.cs
- TextManager automatically replaces "\n" strings with a newline.
2017-12-27 16:07:00 +02:00
Inventory.cs
Fixed subinventory slots of equipped items going outside the screen if the item has too many slots (e.g. metal crates)
2018-01-10 16:24:03 +02:00
Item.cs
Added damaged variants of junction box sprite, damaged item sprites can be set to fade in.
2018-01-11 20:48:26 +02:00
ItemPrefab.cs
Added damaged variants of junction box sprite, damaged item sprites can be set to fade in.
2018-01-11 20:48:26 +02:00
Rope.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
Powered by Gitea Version: 1.26.4 Page: 56ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API