Files
LuaCsForBarotraumaEP/Subsurface/Content/Items/Medical/medical.xml

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XML

<?xml version="1.0" encoding="utf-8" ?>
<Items>
<Item
name="Medical Syringe"
category="Equipment"
Tags="smallitem,medical"
pickdistance="150"
price="50"
canuseonself="true"
description="Injection is often a much more effective method of administering drugs than taking them orally.">
<Sprite texture ="med.png" sourcerect="0,0,25,5" depth="0.6"/>
<Body width="25" height="5" density="20"/>
<MeleeWeapon slots="Any,RightHand,LeftHand"
aimpos="5,0" handle1="-5,0" holdangle="10" reload="1.0">
<StatusEffect type="OnUse" target="Contained, Character" Condition="-25.0" disabledeltatime="true" sound="Content/Items/Medical/syringe.ogg">
<RequiredItem name="chem" type="Contained"/>
<Use/>
</StatusEffect>
</MeleeWeapon>
<ItemContainer capacity="1" hideitems="true">
<Containable name="chem"/>
</ItemContainer>
</Item>
<Item
name="Bandage"
category="Equipment"
Tags="smallitem,medical"
pickdistance="150"
canuseonself="true"
price="20"
description="Treated with a hemostatic agent that quickly seals most minor wounds.">
<Sprite texture ="med.png" sourcerect="0,16,11,16" depth="0.6"/>
<Body width="11" height="16" density="20"/>
<MeleeWeapon slots="Any,RightHand,LeftHand"
aimpos="5,0" handle1="-5,0" holdangle="10" reload="1.0">
<StatusEffect type="OnUse" target="This" Condition="-25.0" disabledeltatime="true" sound="Content/Items/Medical/bandage.ogg"/>
<StatusEffect type="OnUse" target="This, Character" bleeding="-0.1" duration="5.0" sound="Content/Items/Medical/bandage.ogg"/>
</MeleeWeapon>
</Item>
<Item
name="Iron Powder"
category="Material"
Tags="smallitem,chem"
pickdistance="150"
price="5">
<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6" color="0.2,0.2,0.2,1.0"/>
<Body width="8" height="16" density="40"/>
<Holdable slots="Any,RightHand,LeftHand"/>
</Item>
<Item
name="Stabilozine"
category="Material"
spritecolor="1.0,1.0,0.7,1.0"
Tags="smallitem,chem,medical"
pickdistance="150"
description="A mild stimulant which is used as an incredient in the manufacture of various medicines."
price="10">
<Sprite texture ="med.png" sourcerect="15,15,8,17" depth="0.6" />
<Body width="8" height="17" density="20"/>
<ItemComponent>
<StatusEffect type="OnUse" target="Character" Health="0.1" duration="20"/>
<StatusEffect type="OnUse" target="This" Condition="-25.0" disabledeltatime="true"/>
</ItemComponent>
<Holdable slots="Any,RightHand,LeftHand">
<StatusEffect type="OnUse" target="Character" Health="0.3" Oxygen="0.3" duration="10">
<RequiredItem name="Medical Syringe" type="Container"/>
</StatusEffect>
</Holdable>
</Item>
<Item
name="Erythrozine"
category="Material"
spritecolor="0.5,0.5,1.0,1.0"
Tags="smallitem,chem,medical"
pickdistance="150"
canuseonself="true"
description="Most commonly used for treating oxygen deprivation."
price="50">
<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6" />
<Body width="8" height="16" density="20"/>
<Holdable slots="Any,RightHand,LeftHand">
<StatusEffect type="OnUse" target="Character" Health="-0.3" Oxygen="2.0" duration="10">
<RequiredItem name="Medical Syringe" type="Container"/>
</StatusEffect>
</Holdable>
</Item>
<Item
name="Fibrinozine"
category="Material"
spritecolor="0.6,0.4,0.2,1.0"
Tags="smallitem,chem,medical"
pickdistance="150"
canuseonself="true"
description="A hemostatic agent that slows down bleeding."
price="50">
<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6" />
<Body width="8" height="16" density="20"/>
<ItemComponent>
<StatusEffect type="OnUse" target="Character" Bleeding="-0.1" duration="10.0"/>
<StatusEffect type="OnUse" target="This" Condition="-25.0" disabledeltatime="true"/>
</ItemComponent>
<Holdable slots="Any,RightHand,LeftHand">
<StatusEffect type="OnUse" target="Character" Bleeding="-0.2" duration="5.0">
<RequiredItem name="Medical Syringe" type="Container"/>
</StatusEffect>
</Holdable>
</Item>
<Item
name="Corrigodone"
category="Material"
spritecolor="0.8,0.0,0.0,1.0"
Tags="smallitem,chem,medical"
pickdistance="150"
canuseonself="true"
description="Highly effective at treating various types of physical trauma."
price="50">
<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
<Body width="8" height="16" density="20"/>
<ItemComponent>
<StatusEffect type="OnUse" target="This" Condition="-25.0" disabledeltatime="true"/>
<StatusEffect type="OnUse" target="Character, This" Health="-0.5" duration="10"/>
</ItemComponent>
<Holdable slots="Any,RightHand,LeftHand">
<StatusEffect type="OnUse" target="Character" Health="3.0" duration="5.0">
<RequiredItem name="Medical Syringe" type="Container"/>
</StatusEffect>
</Holdable>
</Item>
<Item
name="Auxiliorizine"
category="Material"
spritecolor="1.0,1.0,0.0,1.0"
Tags="smallitem,chem,medical"
pickdistance="150"
description="A highly potent corrigodone-based stimulant."
price="150">
<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
<Body width="8" height="16" density="20"/>
<Holdable slots="Any,RightHand,LeftHand">
<StatusEffect type="OnUse" target="Character" Health="1.0" Oxygen="2.0" Bleeding="-0.05" duration="60.0">
<RequiredItem name="Medical Syringe" type="Container"/>
</StatusEffect>
</Holdable>
</Item>
<Item
name="Chlorine"
category="Material"
spritecolor="1.0,1.0,1.0,0.6"
Tags="smallitem,chem,medical"
pickdistance="150"
price="20">
<Sprite texture ="med.png" sourcerect="15,15,8,17" depth="0.6"/>
<Body width="8" height="17" density="10"/>
<Holdable slots="Any,RightHand,LeftHand">
<StatusEffect type="OnUse" target="Character" Health="-0.1" duration="20.0">
<RequiredItem name="Medical Syringe" type="Container"/>
</StatusEffect>
</Holdable>
</Item>
<Item
name="Ethanol"
category="Material"
spritecolor="0.0,0.9,0.1,1.0"
Tags="smallitem,chem,medical"
canuseonself="true"
pickdistance="150"
price="20">
<ItemComponent>
<StatusEffect type="OnUse" target="This" Condition="-25.0" disabledeltatime="true"/>
<StatusEffect type="OnUse" target="Character" SpeedMultiplier="0.8" setvalue="true" duration="20.0"/>
</ItemComponent>
<Sprite texture ="med.png" sourcerect="15,15,8,17" depth="0.6"/>
<Body width="8" height="7" density="10"/>
<Holdable slots="Any,RightHand,LeftHand">
<StatusEffect type="OnUse" target="Character" SpeedMultiplier="0.8" setvalue="true" duration="20.0">
<RequiredItem name="Medical Syringe" type="Container"/>
</StatusEffect>
</Holdable>
</Item>
<Item
name="Aluminium"
category="Material"
spritecolor="0.7,0.7,0.7,1.0"
Tags="smallitem,chem,medical"
pickdistance="150"
price="20">
<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
<Body width="8" height="16" density="10"/>
<Holdable slots="Any,RightHand,LeftHand">
<StatusEffect type="OnUse" target="Character" Health="-5.0" disabledeltatime="true">
<RequiredItem name="Medical Syringe" type="Container"/>
</StatusEffect>
</Holdable>
</Item>
<Item
name="Potassium"
category="Material"
spritecolor="0.8,0.8,0.8,1.0"
Tags="smallitem,chem,medical"
pickdistance="150"
price="20">
<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
<Body width="8" height="16" density="10"/>
<Holdable slots="Any,RightHand,LeftHand">
<StatusEffect type="OnUse" target="Character" Health="-5.0" disabledeltatime="true">
<RequiredItem name="Medical Syringe" type="Container"/>
</StatusEffect>
</Holdable>
</Item>
<Item
name="Flash Powder"
category="Material"
spritecolor="0.1,0.1,0.1,1.0"
Tags="smallitem,chem,explosive"
pickdistance="150"
price="50">
<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
<Body width="8" height="16" density="10"/>
<Holdable slots="Any,RightHand,LeftHand">
<StatusEffect type="OnFire" target="this" condition="-50"/>
<StatusEffect type="OnBroken" target="This" Condition="-100.0" sound="Content/Items/Reactor/explosion.ogg">
<Explosion range="500" damage="5" stun="3" force="0.1"/>
</StatusEffect>
</Holdable>
</Item>
<Item
name="Chloral Hydrate"
category="Material"
spritecolor="1.0,1.0,1.0,0.8"
Tags="smallitem,chem,medical"
pickdistance="150"
price="20">
<Sprite texture ="med.png" sourcerect="15,15,8,17" depth="0.6"/>
<Body width="8" height="17" density="10"/>
<Holdable slots="Any,RightHand,LeftHand">
<StatusEffect type="OnUse" target="Character" Health="-5.0" Stun="10" disabledeltatime="true">
<RequiredItem name="Medical Syringe" type="Container"/>
</StatusEffect>
</Holdable>
</Item>
<Item
name="Phosphorus"
category="Material"
spritecolor="0.5,0.0,0.0,1.0"
Tags="smallitem,chem,medical"
pickdistance="150"
price="20">
<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
<Body width="8" height="16" density="10"/>
<Holdable slots="Any,RightHand,LeftHand">
<StatusEffect type="OnUse" target="Character" Health="-5.0" disabledeltatime="true">
<RequiredItem name="Medical Syringe" type="Container"/>
</StatusEffect>
</Holdable>
</Item>
<Item
name="Sulphuric Acid"
category="Material"
spritecolor="0.5,0.0,0.0,1.0"
Tags="smallitem,chem,medical"
pickdistance="150"
price="50">
<Sprite texture ="med.png" sourcerect="15,15,8,17" depth="0.6"/>
<Body width="8" height="17" density="10"/>
<Holdable slots="Any,RightHand,LeftHand">
<StatusEffect type="OnUse" target="Character" Health="-1.0" duration="60.0">
<RequiredItem name="Medical Syringe" type="Container"/>
</StatusEffect>
</Holdable>
</Item>
<Item
name="Uranium Powder"
category="Material"
spritecolor="0.2,0.35,0.06,1.0"
Tags="smallitem,chem,medical"
pickdistance="150"
price="50">
<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
<Body width="8" height="16" density="25"/>
<Holdable slots="Any,RightHand,LeftHand">
<StatusEffect type="OnUse" target="Character" Health="-5.0" duration="60.0">
<RequiredItem name="Medical Syringe" type="Container"/>
</StatusEffect>
</Holdable>
</Item>
<Item
name="Hyperzine"
category="Material"
spritecolor="0.8,0.3,0.8,1.0"
Tags="smallitem,chem,medical"
pickdistance="150"
description="A potent muscle stimulant."
price="50">
<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
<Body width="8" height="16" density="15"/>
<Holdable slots="Any,RightHand,LeftHand">
<StatusEffect type="OnUse" target="Character" SpeedMultiplier="1.5" setvalue="true" duration="60.0">
<RequiredItem name="Medical Syringe" type="Container"/>
</StatusEffect>
</Holdable>
</Item>
<Item
name="Morbusine"
category="Material"
spritecolor="0.0,0.0,0.0,1.0"
Tags="smallitem,chem,medical"
pickdistance="150"
description="A highly potent neurotoxin."
price="200">
<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
<Body width="8" height="16" density="10"/>
<Holdable slots="Any,RightHand,LeftHand">
<StatusEffect type="OnUse" target="Character" Health="-10.0" duration="60.0">
<RequiredItem name="Medical Syringe" type="Container"/>
</StatusEffect>
</Holdable>
</Item>
<Item
name="Velonaceps Calyx Eggs"
category="Material"
spritecolor="0.0,0.0,0.0,1.0"
Tags="smallitem,chem,medical"
pickdistance="150"
description="Dormant eggs of the Europan lifeform colloquially referred to as 'husk parasite'."
price="200">
<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
<Body width="8" height="16" density="10"/>
<Holdable slots="Any,RightHand,LeftHand">
<StatusEffect type="OnUse" target="Character" HuskInfectionState="0.01">
<RequiredItem name="Medical Syringe" type="Container"/>
</StatusEffect>
</Holdable>
</Item>
<Item
name="Calyxanide"
category="Material"
spritecolor="0.0,0.0,0.0,1.0"
Tags="smallitem,chem,medical"
pickdistance="150"
description="An antiparasitic drug used in the treatment of husk parasite infections."
price="300">
<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
<Body width="8" height="16" density="10"/>
<Holdable slots="Any,RightHand,LeftHand">
<StatusEffect type="OnUse" target="Character" HuskInfectionState="0.0" setvalue="true">
<RequiredItem name="Medical Syringe" type="Container"/>
</StatusEffect>
</Holdable>
</Item>
<Item
name="Liquid Oxygenite"
category="Material"
spritecolor="0.6,0.8,1.0,1.0"
Tags="smallitem,chem,medical"
pickdistance="150"
canuseonself="true"
description="A mildy toxic solution that slowly releases oxygen into the bloodstream when injected.">
<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6" />
<Body width="8" height="16" density="20"/>
<Holdable slots="Any,RightHand,LeftHand">
<StatusEffect type="OnUse" target="Character" Health="-0.1" Oxygen="10.0" duration="60">
<RequiredItem name="Medical Syringe" type="Container"/>
</StatusEffect>
</Holdable>
</Item>
</Items>