Files
LuaCsForBarotraumaEP/Subsurface/Content/Characters/Tigerthresher/tigerthresher.xml
2016-11-09 20:00:31 +02:00

76 lines
4.1 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<Character name ="tigerthresher" humanoid="false" health="300.0" bleedingdecreasespeed="0.1">
<sound file="Content/Characters/Scorpion/scorpionattack1.ogg" state="Attack" />
<sound file="Content/Characters/Scorpion/scorpionidle1.ogg" state="None" />
<sound file="Content/Characters/Scorpion/scorpionidle2.ogg" state="None" />
<ragdoll waveamplitude="50.0" wavelength="2500" swimspeed="4.0" walkspeed="3.5" canentersubmarine="false">
<collider radius="50" height="320"/>
<!-- head -->
<limb id = "0" radius="12" height="100" type="Head" steerforce="1.0">
<sprite texture="Content/Characters/Tigerthresher/tigerthresher.png" sourcerect="371,15,66,136" depth="0.02" origin ="0.5,0.5"/>
<damagedsprite texture="Content/Characters/Tigerthresher/damagedtigerthresher.png" sourcerect="371,15,66,136" origin ="0.5,0.5"/>
</limb>
<!-- lower yaw -->
<limb id = "1" width="16" height="103">
<sprite texture="Content/Characters/Tigerthresher/tigerthresher.png" sourcerect="391,169,28,110" depth="0.025" origin="0.5,0.5"/>
<damagedsprite texture="Content/Characters/Tigerthresher/damagedtigerthresher.png" sourcerect="391,169,28,110" origin="0.5,0.5"/>
<attack range="200" duration="0.5" damage="150" bleedingdamage="10" structuredamage="200" damagetype="slash" torque="80" targetforce="-50"/>
</limb>
<!-- body -->
<limb id = "2" radius="50" height="320" type="Torso" steerforce="0.1">
<sprite texture="Content/Characters/Tigerthresher/tigerthresher.png" sourcerect="230,0,136,442" depth="0.015" origin="0.6,0.5"/>
<damagedsprite texture="Content/Characters/Tigerthresher/damagedtigerthresher.png" sourcerect="230,0,136,442" origin="0.6,0.5"/>
</limb>
<!-- tail -->
<limb id = "3" radius="10" height="320" type="Tail">
<sprite texture="Content/Characters/Tigerthresher/tigerthresher.png" sourcerect="9,0,79,344" depth="0.02" origin="0.35,0.5"/>
<damagedsprite texture="Content/Characters/Tigerthresher/damagedtigerthresher.png" sourcerect="9,0,79,344" origin="0.35,0.5"/>
</limb>
<!-- front fins -->
<limb id = "4" width="50" height="200">
<sprite texture="Content/Characters/Tigerthresher/tigerthresher.png" sourcerect="133,5,91,202" depth="0.008" origin="0.7,0.5"/>
<damagedsprite texture="Content/Characters/Tigerthresher/damagedtigerthresher.png" sourcerect="133,5,91,202" origin="0.7,0.5"/>
</limb>
<!-- back fins -->
<limb id = "5" width="25" height="100">
<sprite texture="Content/Characters/Tigerthresher/tigerthresher.png" sourcerect="387,304,38,128" depth="0.01" origin="0.7,0.5"/>
<damagedsprite texture="Content/Characters/Tigerthresher/damagedtigerthresher.png" sourcerect="387,304,38,128" origin="0.7,0.5"/>
</limb>
<!-- long "fins" -->
<limb id = "6" width="10" height="270" ignorecollisions="true">
<sprite texture="Content/Characters/Tigerthresher/tigerthresher.png" sourcerect="96,2,23,277" depth="0.01" origin="0.5,0.5"/>
<damagedsprite texture="Content/Characters/Tigerthresher/damagedtigerthresher.png" sourcerect="96,2,23,277" origin="0.5,0.5"/>
</limb>
<!-- body to head -->
<joint limb1="0" limb1anchor="-22,-63" limb2="2" limb2anchor="-36,165" lowerlimit="-10" upperlimit="10"/>
<!-- body to lower yaw -->
<joint limb1="1" limb1anchor="0,-39" limb2="2" limb2anchor="20,194" lowerlimit="-10" upperlimit="30"/>
<!-- body to tail -->
<joint limb1="2" limb1anchor="-14,-197" limb2="3" limb2anchor="3,163" lowerlimit="-20" upperlimit="20"/>
<!-- body to front fin -->
<joint limb1="2" limb1anchor="12,93" limb2="4" limb2anchor="6,89" lowerlimit="-50" upperlimit="0"/>
<!-- body to back fin -->
<joint limb1="2" limb1anchor="5,-30" limb2="5" limb2anchor="7,57" lowerlimit="-50" upperlimit="0"/>
<!-- body to long -->
<joint limb1="2" limb1anchor="-5,-137" limb2="6" limb2anchor="-8,132" lowerlimit="-30" upperlimit="0"/>
</ragdoll>
<ai attackhumans="100.0" attackrooms="50.0" attackweaker="50" attackstronger="-30" sight="0.5" hearing="1.0"/>
</Character>