266 lines
13 KiB
XML
266 lines
13 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
|
|
<PropertyGroup>
|
|
<ProjectGuid>{0A850700-1ABB-4288-A391-6726B90EBEB9}</ProjectGuid>
|
|
<ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
|
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
|
|
<OutputType>Library</OutputType>
|
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
|
<RootNamespace>FarseerPhysics</RootNamespace>
|
|
<AssemblyName>FarseerPhysics XNA</AssemblyName>
|
|
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
|
<XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
|
|
<XnaPlatform>Windows</XnaPlatform>
|
|
<XnaCrossPlatformGroupID>32c529b3-4d9c-486f-a24f-ba66de6fc565</XnaCrossPlatformGroupID>
|
|
<IsWebBootstrapper>false</IsWebBootstrapper>
|
|
<SccProjectName>
|
|
</SccProjectName>
|
|
<SccLocalPath>
|
|
</SccLocalPath>
|
|
<SccAuxPath>
|
|
</SccAuxPath>
|
|
<SccProvider>
|
|
</SccProvider>
|
|
<FileUpgradeFlags>
|
|
</FileUpgradeFlags>
|
|
<OldToolsVersion>4.0</OldToolsVersion>
|
|
<XnaUpgrade>
|
|
</XnaUpgrade>
|
|
<TargetFrameworkProfile>Client</TargetFrameworkProfile>
|
|
<XnaOutputType>Library</XnaOutputType>
|
|
<XnaProfile>HiDef</XnaProfile>
|
|
<UpgradeBackupLocation />
|
|
<PublishUrl>publish\</PublishUrl>
|
|
<Install>true</Install>
|
|
<InstallFrom>Disk</InstallFrom>
|
|
<UpdateEnabled>false</UpdateEnabled>
|
|
<UpdateMode>Foreground</UpdateMode>
|
|
<UpdateInterval>7</UpdateInterval>
|
|
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
|
|
<UpdatePeriodically>false</UpdatePeriodically>
|
|
<UpdateRequired>false</UpdateRequired>
|
|
<MapFileExtensions>true</MapFileExtensions>
|
|
<ApplicationRevision>0</ApplicationRevision>
|
|
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
|
|
<UseApplicationTrust>false</UseApplicationTrust>
|
|
<BootstrapperEnabled>true</BootstrapperEnabled>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
|
|
<DebugSymbols>true</DebugSymbols>
|
|
<DebugType>full</DebugType>
|
|
<Optimize>false</Optimize>
|
|
<OutputPath>bin\x86\Debug</OutputPath>
|
|
<DefineConstants>TRACE;DEBUG;WINDOWS;XNA</DefineConstants>
|
|
<ErrorReport>prompt</ErrorReport>
|
|
<WarningLevel>4</WarningLevel>
|
|
<NoStdLib>true</NoStdLib>
|
|
<UseVSHostingProcess>false</UseVSHostingProcess>
|
|
<PlatformTarget>x86</PlatformTarget>
|
|
<XnaCompressContent>false</XnaCompressContent>
|
|
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
|
<DocumentationFile>bin\x86\Debug\FarseerPhysics XNA.xml</DocumentationFile>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
|
|
<DebugType>pdbonly</DebugType>
|
|
<Optimize>true</Optimize>
|
|
<OutputPath>bin\x86\Release</OutputPath>
|
|
<DefineConstants>TRACE;WINDOWS;XNA</DefineConstants>
|
|
<ErrorReport>prompt</ErrorReport>
|
|
<WarningLevel>4</WarningLevel>
|
|
<NoStdLib>true</NoStdLib>
|
|
<UseVSHostingProcess>false</UseVSHostingProcess>
|
|
<PlatformTarget>x86</PlatformTarget>
|
|
<XnaCompressContent>True</XnaCompressContent>
|
|
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
|
<DocumentationFile>bin\x86\Release\FarseerPhysics XNA.xml</DocumentationFile>
|
|
</PropertyGroup>
|
|
<ItemGroup>
|
|
<Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
|
|
<Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
|
|
<Reference Include="mscorlib">
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="System">
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="System.Xml">
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="System.Core">
|
|
<RequiredTargetFramework>3.5</RequiredTargetFramework>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<NestedContentProject Include="Content\Content.contentproj">
|
|
<Project>129ef00a-26e6-4835-8db3-848cb89276da</Project>
|
|
<Visible>False</Visible>
|
|
</NestedContentProject>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
|
|
<Visible>False</Visible>
|
|
<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
|
|
<Install>false</Install>
|
|
</BootstrapperPackage>
|
|
<BootstrapperPackage Include="Microsoft.Net.Framework.2.0">
|
|
<Visible>False</Visible>
|
|
<ProductName>.NET Framework 2.0 %28x86%29</ProductName>
|
|
<Install>false</Install>
|
|
</BootstrapperPackage>
|
|
<BootstrapperPackage Include="Microsoft.Net.Framework.3.0">
|
|
<Visible>False</Visible>
|
|
<ProductName>.NET Framework 3.0 %28x86%29</ProductName>
|
|
<Install>false</Install>
|
|
</BootstrapperPackage>
|
|
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5">
|
|
<Visible>False</Visible>
|
|
<ProductName>.NET Framework 3.5</ProductName>
|
|
<Install>true</Install>
|
|
</BootstrapperPackage>
|
|
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
|
|
<Visible>False</Visible>
|
|
<ProductName>.NET Framework 3.5 SP1</ProductName>
|
|
<Install>false</Install>
|
|
</BootstrapperPackage>
|
|
<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
|
|
<Visible>False</Visible>
|
|
<ProductName>Windows Installer 3.1</ProductName>
|
|
<Install>true</Install>
|
|
</BootstrapperPackage>
|
|
<BootstrapperPackage Include="Microsoft.Xna.Framework.3.1">
|
|
<Visible>False</Visible>
|
|
<ProductName>Microsoft XNA Framework Redistributable 3.1</ProductName>
|
|
<Install>true</Install>
|
|
</BootstrapperPackage>
|
|
<BootstrapperPackage Include="Microsoft.Xna.Framework.4.0">
|
|
<Visible>False</Visible>
|
|
<ProductName>Microsoft XNA Framework Redistributable 4.0</ProductName>
|
|
<Install>true</Install>
|
|
</BootstrapperPackage>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Compile Include="Collision\Collision.cs" />
|
|
<Compile Include="Collision\Distance.cs" />
|
|
<Compile Include="Collision\DynamicTree.cs" />
|
|
<Compile Include="Collision\DynamicTreeBroadPhase.cs" />
|
|
<Compile Include="Collision\IBroadPhase.cs" />
|
|
<Compile Include="Collision\Shapes\ChainShape.cs" />
|
|
<Compile Include="Collision\Shapes\CircleShape.cs" />
|
|
<Compile Include="Collision\Shapes\EdgeShape.cs" />
|
|
<Compile Include="Collision\Shapes\PolygonShape.cs" />
|
|
<Compile Include="Collision\Shapes\Shape.cs" />
|
|
<Compile Include="Collision\TimeOfImpact.cs" />
|
|
<Compile Include="Common\ConvexHull\ChainHull.cs" />
|
|
<Compile Include="Common\ConvexHull\GiftWrap.cs" />
|
|
<Compile Include="Common\ConvexHull\Melkman.cs" />
|
|
<Compile Include="Common\Decomposition\BayazitDecomposer.cs" />
|
|
<Compile Include="Common\Decomposition\CDTDecomposer.cs" />
|
|
<Compile Include="Common\Decomposition\CDT\Delaunay\DelaunayTriangle.cs" />
|
|
<Compile Include="Common\Decomposition\CDT\Delaunay\Sweep\AdvancingFront.cs" />
|
|
<Compile Include="Common\Decomposition\CDT\Delaunay\Sweep\AdvancingFrontNode.cs" />
|
|
<Compile Include="Common\Decomposition\CDT\Delaunay\Sweep\DTSweep.cs" />
|
|
<Compile Include="Common\Decomposition\CDT\Delaunay\Sweep\DTSweepConstraint.cs" />
|
|
<Compile Include="Common\Decomposition\CDT\Delaunay\Sweep\DTSweepContext.cs" />
|
|
<Compile Include="Common\Decomposition\CDT\Delaunay\Sweep\DTSweepPointComparator.cs" />
|
|
<Compile Include="Common\Decomposition\CDT\Delaunay\Sweep\PointOnEdgeException.cs" />
|
|
<Compile Include="Common\Decomposition\CDT\ITriangulatable.cs" />
|
|
<Compile Include="Common\Decomposition\Seidel\Edge.cs" />
|
|
<Compile Include="Common\Decomposition\Seidel\Point.cs" />
|
|
<Compile Include="Common\Decomposition\Seidel\MonotoneMountain.cs" />
|
|
<Compile Include="Common\Decomposition\Seidel\Node.cs" />
|
|
<Compile Include="Common\Decomposition\CDT\Orientation.cs" />
|
|
<Compile Include="Common\Decomposition\CDT\Polygon\Polygon.cs" />
|
|
<Compile Include="Common\Decomposition\CDT\Polygon\PolygonPoint.cs" />
|
|
<Compile Include="Common\Decomposition\CDT\Polygon\PolygonSet.cs" />
|
|
<Compile Include="Common\Decomposition\Seidel\QueryGraph.cs" />
|
|
<Compile Include="Common\Decomposition\CDT\Sets\ConstrainedPointSet.cs" />
|
|
<Compile Include="Common\Decomposition\CDT\Sets\PointSet.cs" />
|
|
<Compile Include="Common\Decomposition\CDT\TriangulationConstraint.cs" />
|
|
<Compile Include="Common\Decomposition\CDT\TriangulationContext.cs" />
|
|
<Compile Include="Common\Decomposition\CDT\TriangulationMode.cs" />
|
|
<Compile Include="Common\Decomposition\CDT\TriangulationPoint.cs" />
|
|
<Compile Include="Common\Decomposition\CDT\TriangulationUtil.cs" />
|
|
<Compile Include="Common\Decomposition\CDT\Util\FixedArray3.cs" />
|
|
<Compile Include="Common\Decomposition\CDT\Util\FixedBitArray3.cs" />
|
|
<Compile Include="Common\Decomposition\CDT\Util\PointGenerator.cs" />
|
|
<Compile Include="Common\Decomposition\CDT\Util\PolygonGenerator.cs" />
|
|
<Compile Include="Common\Decomposition\EarclipDecomposer.cs" />
|
|
<Compile Include="Common\Decomposition\FlipcodeDecomposer.cs" />
|
|
<Compile Include="Common\Decomposition\SeidelDecomposer.cs" />
|
|
<Compile Include="Common\Decomposition\Seidel\Sink.cs" />
|
|
<Compile Include="Common\Decomposition\Seidel\Trapezoid.cs" />
|
|
<Compile Include="Common\Decomposition\Seidel\TrapezoidalMap.cs" />
|
|
<Compile Include="Common\Decomposition\Seidel\Triangulator.cs" />
|
|
<Compile Include="Common\Decomposition\Seidel\XNode.cs" />
|
|
<Compile Include="Common\Decomposition\Seidel\YNode.cs" />
|
|
<Compile Include="Common\Decomposition\Triangulate.cs" />
|
|
<Compile Include="Common\FixedArray.cs" />
|
|
<Compile Include="Common\LineTools.cs" />
|
|
<Compile Include="Common\Math.cs" />
|
|
<Compile Include="Common\Path.cs" />
|
|
<Compile Include="Common\PathManager.cs" />
|
|
<Compile Include="Common\PhysicsLogic\RealExplosion.cs" />
|
|
<Compile Include="Common\PhysicsLogic\PhysicsLogic.cs" />
|
|
<Compile Include="Common\PhysicsLogic\SimpleExplosion.cs" />
|
|
<Compile Include="Common\PolygonManipulation\CuttingTools.cs" />
|
|
<Compile Include="Common\PolygonManipulation\SimpleCombiner.cs" />
|
|
<Compile Include="Common\PolygonManipulation\SimplifyTools.cs" />
|
|
<Compile Include="Common\PolygonManipulation\YuPengClipper.cs" />
|
|
<Compile Include="Common\PolygonTools.cs" />
|
|
<Compile Include="Common\Serialization.cs" />
|
|
<Compile Include="Common\TextureTools\MarchingSquares.cs" />
|
|
<Compile Include="Common\TextureTools\Terrain.cs" />
|
|
<Compile Include="Common\TextureTools\TextureConverter.cs" />
|
|
<Compile Include="Common\Vertices.cs" />
|
|
<Compile Include="Controllers\AbstractForceController.cs" />
|
|
<Compile Include="Controllers\BuoyancyController.cs" />
|
|
<Compile Include="Controllers\Controller.cs" />
|
|
<Compile Include="Controllers\GravityController.cs" />
|
|
<Compile Include="Controllers\SimpleWindForce.cs" />
|
|
<Compile Include="Controllers\VelocityLimitController.cs" />
|
|
<Compile Include="ConvertUnits.cs" />
|
|
<Compile Include="DebugViewBase.cs" />
|
|
<Compile Include="Dynamics\Body.cs" />
|
|
<Compile Include="Dynamics\BreakableBody.cs" />
|
|
<Compile Include="Dynamics\ContactManager.cs" />
|
|
<Compile Include="Dynamics\Contacts\Contact.cs" />
|
|
<Compile Include="Dynamics\Contacts\ContactSolver.cs" />
|
|
<Compile Include="Common\PhysicsLogic\FilterData.cs" />
|
|
<Compile Include="Dynamics\Fixture.cs" />
|
|
<Compile Include="Dynamics\Island.cs" />
|
|
<Compile Include="Dynamics\Joints\AngleJoint.cs" />
|
|
<Compile Include="Dynamics\Joints\DistanceJoint.cs" />
|
|
<Compile Include="Dynamics\Joints\FixedMouseJoint.cs" />
|
|
<Compile Include="Dynamics\Joints\FrictionJoint.cs" />
|
|
<Compile Include="Dynamics\Joints\GearJoint.cs" />
|
|
<Compile Include="Dynamics\Joints\Joint.cs" />
|
|
<Compile Include="Dynamics\Joints\MotorJoint.cs" />
|
|
<Compile Include="Dynamics\Joints\PrismaticJoint.cs" />
|
|
<Compile Include="Dynamics\Joints\PulleyJoint.cs" />
|
|
<Compile Include="Dynamics\Joints\RevoluteJoint.cs" />
|
|
<Compile Include="Dynamics\Joints\RopeJoint.cs" />
|
|
<Compile Include="Dynamics\Joints\WeldJoint.cs" />
|
|
<Compile Include="Dynamics\Joints\WheelJoint.cs" />
|
|
<Compile Include="Dynamics\TimeStep.cs" />
|
|
<Compile Include="Dynamics\World.cs" />
|
|
<Compile Include="Dynamics\WorldCallbacks.cs" />
|
|
<Compile Include="Factories\BodyFactory.cs" />
|
|
<Compile Include="Factories\FixtureFactory.cs" />
|
|
<Compile Include="Factories\JointFactory.cs" />
|
|
<Compile Include="Factories\LinkFactory.cs" />
|
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
|
<Compile Include="Settings.cs" />
|
|
</ItemGroup>
|
|
<ItemGroup />
|
|
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
|
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
|
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
|
Other similar extension points exist, see Microsoft.Common.targets.
|
|
<Target Name="BeforeBuild">
|
|
</Target>
|
|
<Target Name="AfterBuild">
|
|
</Target>
|
|
-->
|
|
</Project> |