Logo
Explore Help
Sign In
vlad.os/LuaCsForBarotraumaEP
0
0
Fork 0
You've already forked LuaCsForBarotraumaEP
Code Issues Packages Projects Releases Wiki Activity
Files
1e8c1f7f04192c7172ba5849624acd6168e4fe5b
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/GameSession/GameModes
T
History
Alex Noir 1e8c1f7f04 Fixed a NullReferenceException caused when you try to play a round with traitors enabled while there are not enough player characters.
2017-12-05 16:17:51 +03:00
..
CampaignMode.cs
Added MP campaign setup to the dedicated server & some console commands for managing the campaign
2017-09-17 20:03:18 +03:00
GameMode.cs
Campaign mode can't be voted for. The host has to manually create/select the campaign save, so switching to the campaign mode when the host isn't present would cause problems.
2017-09-24 13:41:54 +03:00
GameModePreset.cs
Campaign mode can't be voted for. The host has to manually create/select the campaign save, so switching to the campaign mode when the host isn't present would cause problems.
2017-09-24 13:41:54 +03:00
MissionMode.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
MultiplayerCampaign.cs
Renaming fields in the Client class for consistency
2017-11-23 20:43:22 +02:00
TraitorManager.cs
Fixed a NullReferenceException caused when you try to play a round with traitors enabled while there are not enough player characters.
2017-12-05 16:17:51 +03:00
Powered by Gitea Version: 1.26.4 Page: 54ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API