Logo
Explore Help
Sign In
vlad.os/LuaCsForBarotraumaEP
0
0
Fork 0
You've already forked LuaCsForBarotraumaEP
Code Issues Packages Projects Releases Wiki Activity
Files
1d7faa8d1d4de101dcd96920a2ab35c0b7381e3e
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Serialization
T
History
Joonas Rikkonen fbb7daed00 (0c3442136) Merge branch 'dev' into docking-interface
2019-05-03 13:41:23 +03:00
..
ISerializableEntity.cs
- Renamed a bunch of ObjectProperty-related stuff (ObjectProperty -> SerializableProperty, IPropertyObject -> ISerializableEntity, the "SerializableProperty" attribute -> Serialize).
2017-11-08 21:15:03 +02:00
SerializableProperty.cs
(32ba1d322) When editing an item label or a room name, the text is colored gray/green according to whether the text can be translated (= if a matching text tag is found in the language files). There's also now a "text picker menu" that can be used to pick the text from a list of translatable texts. TODO: use this in ItemComponent.Msg and CustomInterface button/tickbox labels.
2019-04-15 12:07:27 +03:00
XMLExtensions.cs
(0c3442136) Merge branch 'dev' into docking-interface
2019-05-03 13:41:23 +03:00
Powered by Gitea Version: 1.26.4 Page: 116ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API