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1be3897197e610984c92079405dfd3dcc911da89
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Events/Missions
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Joonas Rikkonen 761726c9b1 (24d02be32) Revert 8e2e2526 ("Spawn multiple monsters using the same spatial and temporal spreading logic as in events". Caused entity IDs to often differ between the server and clients in monster missions, leading to all sorts of syncing issues (the most frequent being IndexOutOfRange exceptions when attempting to read data for an incorrect entity).
2019-05-16 07:02:02 +03:00
..
CargoMission.cs
38f1ddb...178a853: v0.8.9.1, removed content folder
2019-03-18 20:39:27 +02:00
CombatMission.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Mission.cs
(1762f02b3) Merge branch 'dev' into human-ai
2019-05-16 05:08:22 +03:00
MissionPrefab.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
MonsterMission.cs
(24d02be32) Revert 8e2e2526 ("Spawn multiple monsters using the same spatial and temporal spreading logic as in events". Caused entity IDs to often differ between the server and clients in monster missions, leading to all sorts of syncing issues (the most frequent being IndexOutOfRange exceptions when attempting to read data for an incorrect entity).
2019-05-16 07:02:02 +03:00
SalvageMission.cs
(1762f02b3) Merge branch 'dev' into human-ai
2019-05-16 05:08:22 +03:00
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