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LuaCsForBarotraumaEP
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1a5a76746bc92edaa765f1389e985aebbc4fe877
LuaCsForBarotraumaEP
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Barotrauma
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BarotraumaShared
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Joonas Rikkonen
5e093faaa2
Fixed max recharge speeds of PowerContainers resetting to the default value after saving and reloading a sub.
Closes
#605
2018-08-08 11:27:03 +03:00
..
Components
Fixed max recharge speeds of PowerContainers resetting to the default value after saving and reloading a sub.
Closes
#605
2018-08-08 11:27:03 +03:00
CharacterInventory.cs
Fixed nullref exception in CharacterInvetory.UseItemOnSelf if the OnUse statuseffect removes the item.
Closes
#513
2018-07-22 17:58:52 +03:00
FixRequirement.cs
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
Inventory.cs
Fixed items occasionally dropping instead of being moved to another inventory client-side.
Closes
#558
2018-08-02 13:24:56 +03:00
Item.cs
Fixed StatusEffects being multiplied by deltatime when a client uses an item with the "use on self" buttons (even though the effect should be instantaneous). Caused effects with no duration to do almost nothing, making calyxanide and other meds with instantaneous effects basically useless.
Closes
#587
2018-08-07 11:36:53 +03:00
ItemInventory.cs
Fixed only the first inventory of an item being synced (e.g. clients wouldn't get notified when an item is contained in the "output inventory" of a fabricator or deconstructor).
2018-07-30 11:00:21 +03:00
ItemPrefab.cs
Made medical & toxic cabinets waterproof.
Closes
#578
2018-08-06 14:08:00 +03:00
RelatedItem.cs
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00