- fixed duplicate hulls/gaps being placed at docking ports when saving and loading - fixed linkedsubmarines moving when saving and reloading if the center of the wall vertices isn't he same as the center of the sub - moving docked submarines along with the main sub when syncing the position - characters are killed when the client controlling them disconnects (+ cause of death: disconnected) - fixed the description box in server lobby
24 lines
1.3 KiB
XML
24 lines
1.3 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
|
|
<infotexts>
|
|
<progress>[sub] has made its way to [location].</progress>
|
|
<progress>[sub] has arrived at [location].</progress>
|
|
<return>[sub] has returned to [location].</return>
|
|
<gameover>The ocean has claimed [sub] and its crew.</gameover>
|
|
|
|
<CauseOfDeath.Damage>Succumbed to their injuries</CauseOfDeath.Damage>
|
|
<CauseOfDeath.Bloodloss>Bled out</CauseOfDeath.Bloodloss>
|
|
<CauseOfDeath.Drowning>Drowned</CauseOfDeath.Drowning>
|
|
<CauseOfDeath.Suffocation>Suffocated</CauseOfDeath.Suffocation>
|
|
<CauseOfDeath.Pressure>Crushed by water pressure</CauseOfDeath.Pressure>
|
|
<CauseOfDeath.Burn>Burned to death</CauseOfDeath.Burn>
|
|
<CauseOfDeath.Disconnected>Disconnected</CauseOfDeath.Disconnected>
|
|
|
|
<Self_CauseOfDeath.Damage>You have succumbed to your injuries.</Self_CauseOfDeath.Damage>
|
|
<Self_CauseOfDeath.Bloodloss>You have bled out.</Self_CauseOfDeath.Bloodloss>
|
|
<Self_CauseOfDeath.Drowning>You have drowned.</Self_CauseOfDeath.Drowning>
|
|
<Self_CauseOfDeath.Suffocation>You have suffocated.</Self_CauseOfDeath.Suffocation>
|
|
<Self_CauseOfDeath.Pressure>You have been crushed by water pressure.</Self_CauseOfDeath.Pressure>
|
|
<Self_CauseOfDeath.Burn>You have burned to death.</Self_CauseOfDeath.Burn>
|
|
<CauseOfDeath.Disconnected>You have been disconnected from the server.</CauseOfDeath.Disconnected>
|
|
|
|
</infotexts> |