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LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Networking/FileTransfer
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Joonas Rikkonen 4689bec441 Clients send the latest received campaign ID to the server when in the lobby instead of requesting it once with a reliable message. -> Now the server reattempts sending the save file if the transfer fails at either end.
2017-11-23 20:16:47 +02:00
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FileSender.cs
Clients send the latest received campaign ID to the server when in the lobby instead of requesting it once with a reliable message. -> Now the server reattempts sending the save file if the transfer fails at either end.
2017-11-23 20:16:47 +02:00
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