This website requires JavaScript.
Explore
Help
Sign In
vlad.os
/
LuaCsForBarotraumaEP
Watch
1
Star
0
Fork
0
You've already forked LuaCsForBarotraumaEP
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
18fded1d87b8e70ef12663e813965d93989c2d7d
LuaCsForBarotraumaEP
/
Subsurface
/
Source
/
GameSession
/
GameModes
History
Regalis
0306c03d00
Tutorial fixes: walls and windows outside the command room are fixed during the same frame they break (to prevent anything from flying out from the railgun room), moloch is forced above the player once the railgun is ready fire
2017-02-20 21:33:03 +02:00
..
Tutorials
Tutorial fixes: walls and windows outside the command room are fixed during the same frame they break (to prevent anything from flying out from the railgun room), moloch is forced above the player once the railgun is ready fire
2017-02-20 21:33:03 +02:00
GameMode.cs
GUI elements now respect render order + some minor distance comparison optimization
2016-11-15 22:26:36 -03:00
GameModePreset.cs
Option to choose mission type in mp
2016-05-10 18:42:50 +03:00
MissionMode.cs
- option to select which location autopilot navigates towards
2016-10-26 19:22:40 +03:00
SinglePlayerMode.cs
Added a few new console commands: disablehud, lockx & locky (disables submarine movement on the respective axis), followsub (toggles whether the camera moves with the subs)
2017-02-13 16:23:28 +02:00
TraitorMode.cs
Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures)
2016-06-09 18:34:43 +03:00